Difference between revisions of "Player's Handbook"

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The following are races that may be played by characters in the Otan setting.
 
The following are races that may be played by characters in the Otan setting.
  
===[[Ælf]]===
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===[[Ælf]]=== (🔊 Alf)
 
Legend has it that [[Ælf]]es were put on [[Otan]] by [[Woden]] himself when the world began.  Since then the Elves have divided themselves into three major factions, the [[Wodælf]]es, [[Dunælf]]es and [[Friggælf]]es.  Their differences surround that which they believe to be the true aesthetic. Players wishing to create an [[Ælf]] character can choose one of the following six variations.
 
Legend has it that [[Ælf]]es were put on [[Otan]] by [[Woden]] himself when the world began.  Since then the Elves have divided themselves into three major factions, the [[Wodælf]]es, [[Dunælf]]es and [[Friggælf]]es.  Their differences surround that which they believe to be the true aesthetic. Players wishing to create an [[Ælf]] character can choose one of the following six variations.
  

Revision as of 20:44, 20 January 2022

noframe

Player Races

The following are races that may be played by characters in the Otan setting.

===Ælf=== (🔊 Alf) Legend has it that Ælfes were put on Otan by Woden himself when the world began. Since then the Elves have divided themselves into three major factions, the Wodælfes, Dunælfes and Friggælfes. Their differences surround that which they believe to be the true aesthetic. Players wishing to create an Ælf character can choose one of the following six variations.

Brimælf
Dunælf
Friggælf
Wodælf
Wyrmælf
Half-Ælf
A Brimælf Barbarian.
A Dunælf.
A Friggælf military swordsman.
A Wodælf military archer.
A Wyrmælf sorcerer.
An Half-Ælf ranger.
The Brimælfes (🔊 Brim-alf) live undersea, primarily off the coast of Ælfgarad. They prefer to stay beneath the waves and as a result, have little to do with their Ælfen siblings ashore. The Dunælf (🔊 Done-alf) grew distant from their Ælfen cousins again because of an aesthetic preference. The Dunælf preferred darker features in skin tone and over many years, bred accordingly. The Friggælf (🔊 Frig-alf) is the predominant race and culture in the country of Ælfgarad. They were once intermixed with their Wodælf and Dunælf cousins until rifts in their sense of the artistic aesthetic came to the forefront of their culture and politics. The Wodælf (🔊 Woah-dalf) are, not surprisingly, the preeminent race and culture found in Ælfwode. They were, most believe, the only variety of Ælf to exist. Their love for Woden and his creation extended to the forests and nature in which they lived. The Wyrmælf (🔊 Verm-alf) are distant relatives of the Aydahar and by extension, dragons. The Ælfen predilection toward the aesthetic, however, caused them to carefully manage their genetic lines. The Half-Ælf are half... wait for it... Ælf.

Aydahar

Dweorg

Garis

Grendel

Human

Kuulik

Misik

Qurilissi

Sweardælf

Ungir

Character Classes

Otan is home to many marvels. To fill the roles of the characters needed to create the smooth operation of Otan society, new character classes needed to be acknowledged. They have been added here for the consideration of DM's and players alike.

Captain

Witch

Paladin

Witchhunter