Difference between revisions of "Garis"

From OtanWiki
Line 12: Line 12:
 
   | lifespan              = 72‒120 years
 
   | lifespan              = 72‒120 years
 
   | location              =  
 
   | location              =  
   | language              = [[Otani Language]], [[Garis language|Garis]]
+
   | language              = [[Otani language]], [[Garis language|Garis]]
 
   | climate              = Any
 
   | climate              = Any
 
   | terrain              = Any
 
   | terrain              = Any

Revision as of 10:24, 8 August 2021

Garis
Garis.png
A Garis Administrati
Race Garis
Subraces Akimsilik, Beybitsilik, Ustemdik, and Half-Garis
Patron Deity Wodenism, (Fenris)
Vision Darkvision
Diet Omnivorous
Lifespan 72‒120 years
Language Otani language, Garis
Climate Any
Terrain Any
Height 5′5″‒6′11″ (170‒210 cm)
Weight 124‒280 lb (56.2‒130 kg)
Skin Color Any
Hair Color Any
Eye Color Variable
Distinctions Canine features often with a tail
Inspired by Dungeons & Dragons Fiend Folio, many sci-fi references
5e Equivalence Gith on Fandom
5e Alignment Any

There are three distinct variant races of Garis which is most readily noted by the shape of their muzzles. The peace loving Beybitsilik variants have the shortest snouts of the race with a pronounced lower jaw resembling that of a hyena. The war mongering Ustemdik have more lupine features with a shorter snout and a menacing visage. The orderly Akimsilik have more vulpine features, with a medium sized snout and less pronounced jaw.

Garis Variants

There are many Garis who are a full mixture of all three variants and have a non-descript and generally canine appearance, however, large swaths of the population keep their socializing, and in particular, their mating habits within their racial variant.

Akimsilik

The Akimsilik are a Garis variant with vulpine features such as a narrow snout and fluffy tail. They live mostly in the Akimsilik Region of the Garis Triumvirate. The instincts to order and enumerate things give them great ability for bookish professions. The most powerful among them tend toward spellcaster professions, or those without the knack for magic might try bookkeeping or other administrative professions. The Akimsilik have an instinctive form of OCD and it makes them uneasy when things are out of place or unaccounted for.

Individual Akimsilik will, in rare cases, take on professions more commonly filled by other variants of their race. Akimsilik might serve as police or military officers, even in cities and towns outside of the Akimsilik Region. Akimsilik are rarely put in a front-lines role, however, and typically end up in branches such as detective work or military intelligence.

Beybitsilik

The Beybitsilik sport hyena-like features with a short snout, and their heads often crested with a mane that starts from their foreheads and goes down past the back of their necks. The hyena-like features are cosmetic, however, and do not offer enough genetic variation to prevent Beybitsilik from mating with other Garis or even humans for that matter.

The Beybitsilik are concerned with harmony, i.e. the smooth and peaceful integration and lifestyles of all things. In peacetime, the Beybitsilik will concern themselves with watching over the interests of relations between themselves and the other two variants, which are also factions. Beybitsilik will often form the majority of the ranks in police departments, even in Akimsilik and Ustemdik cities. They are praised by all variants for their innate ability to deescalate tense situations and finding compromise between parties.

Ustemdik

The Ustemdik are another fur covered variant of Garis with strong lupine features and an intimidating gaze. Their fur colorings tend range from black to white with all shades of grey in between. It's possible to have brownish and reddish tinges where an Ustemdik has traces of another variant within it. Ustemdik fur is more coarse than the other variants and they feature a long brushy tail.

The Ustemdik live primarily in the Ustemdik Region, the most highly populated region of the Garis Triumvirate. Their politics are routinely hawkish and they are constantly in a state of preparation for war. Ustemdik created and maintain the Garis Border Patrol to make sure that undesirables (some would say any non-Garis) are rendered unable to visit the country. Exceptions are made primarily for the Dweorges who do a brisk trade in metals with the Garis Triumvirate.

Garis Controlled Countries

GarisFlag.gif

The Garis Triumvirate is the only country under Garis control and exclusively governed by the Garis. They possess one of the most unusual governmental systems in all of Otan. Their tribal nation, naturally divided them into three factions, features one seeking external conquest, one seeking internal and external peace, while the last seeks only to administer, regardless of which of the other two factions has the most sway. This latter faction, sometimes referred to as the Garis Administrati are made up nearly entirely of Akimsilik.

To the rest of Otan, the Garis Triumvirate is one of the more remote countries on the continent with few Garis interested in relations or trade with the rest of Otan. It is certainly rare for them to bother with learning the common Otani language and Garis trade is mostly limited in exchanges for metal with the League of Dweorgen Miners.

5e Equivalence

When translating the Garis to be played in Dungeons & Dragons, playable Gith races and variants were the original inspiration for the Garis. Recreating the Garis in this Wiki with Gith can be done by following the official D&D Guide: Mordenkainen's Tome of Foes.

Player Notes

Garis... what's up with those guys.