Difference between revisions of "Eladrin"

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The Eladrin
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The eladrin elves are a magical folk of otherworldly grace, living in the world but not entirely part of it. They are creatures of magic with strong ties to nature and live in the twilight realm of the Feywild. Their cities sometimes cross over to the Material Plane, appearing briefly in mountain valleys or deep forest glades before fading back into the Feywild.
  
Eladrin elves are a magical people of otherworldly grace, living in the world but not entirely part of it. They are creatures of magic with strong ties to nature and live in the twilight realm of the Feywild. Their cities sometimes cross over to the Material Plane, appearing briefly in mountain valleys or deep forest glades before fading back into the Feywild.
 
  
Darkvision
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<strong>Darkvision</strong>
  
 
Accustomed to twilit forests and the night sky, they have superior vision in dark and dim conditions. They can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. They can’t discern color in darkness, only shades of gray.
 
Accustomed to twilit forests and the night sky, they have superior vision in dark and dim conditions. They can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. They can’t discern color in darkness, only shades of gray.
  
Fey Ancestry
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<strong>Keen Senses</strong>
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Eladrin elves are very perceptive.
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<strong>Fey Ancestry</strong>
  
 
They are dificult to charm and magic can’t put them to sleep.
 
They are dificult to charm and magic can’t put them to sleep.
  
Trance
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<strong>Trance</strong>
  
 
Eladrin elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, they can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, they gain the same benefit that a human does from 8 hours of sleep.
 
Eladrin elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, they can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, they gain the same benefit that a human does from 8 hours of sleep.
  
Fey Step
 
  
You can cast the misty step spell once using this trait. You regain the ability to do so when you finish a short or long rest.
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<strong>Fey Step</strong>
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They have the ability to step, transport themselves a short distance, to a spot of their choosing 10 yards away in the blink of an eye.

Latest revision as of 03:09, 14 March 2021

The eladrin elves are a magical folk of otherworldly grace, living in the world but not entirely part of it. They are creatures of magic with strong ties to nature and live in the twilight realm of the Feywild. Their cities sometimes cross over to the Material Plane, appearing briefly in mountain valleys or deep forest glades before fading back into the Feywild.


Darkvision

Accustomed to twilit forests and the night sky, they have superior vision in dark and dim conditions. They can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. They can’t discern color in darkness, only shades of gray.


Keen Senses

Eladrin elves are very perceptive.


Fey Ancestry

They are dificult to charm and magic can’t put them to sleep.


Trance

Eladrin elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, they can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, they gain the same benefit that a human does from 8 hours of sleep.


Fey Step

They have the ability to step, transport themselves a short distance, to a spot of their choosing 10 yards away in the blink of an eye.