Everything Amiss in Otan

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Revision as of 16:18, 6 February 2022 by OtanSysop (talk | contribs)

This is a continually updated list of anything and everything that is possibly not good in the Lands of Otan. These issues may or may not have a bearing on the party's play or courses of action, however, these issues will continue to unfold in their own way with or without party interaction. For example, an ignored conflict could escalate into a war between nations, a missing person might be key to a greater conspiracy, etc.

General Otani Issues

  1. Memory. No one in Otan, not even the gods, have a memory before 1 IM. The year is now 261 IM. No one knows what became of Otan's history.
  2. Death doesn't seem to work properly for everybody on Otan. Re: Death Machine, Obsidian's afterlife, rising undead.
  3. The price of diamonds (for resurrection/reincarnation) has risen 100 fold and might be hard to find at that price.
  4. Every five days, clerics and warlocks lose their power and are unable to create magic for a day.
  5. Mira Nephilim has learned that the reunification of the four remaining Qurilissi (builders) might be important. She has learned that there are only four in all of Otan and that there were once many many more.

Jalinjeri Issues

  1. Hedgewind Jalinbeti is the Garis' enemy #1.
  2. Hedgewind Jalinbeti seems to be in very poor health, possibly from over-use of the Death Machine.
  3. Hedgewind Jalinbeti has declared the Council of Nine and enemy of the state of Jalinjeri.
  4. The Council of Nine might very well be interested in the destruction of Hedgewind and the entire country of Jalinjeri.
  5. The Garis might very well be interested in the destruction of Hedgewind and the entire country.
  6. The Tsar of Ortalyk (if he lives) might very well be interested in the destruction of Hedgewind and the entire country of Jalinjeri.
  7. Jalinjeri is overrun with refugees and may run into massive food shortages with winter coming.
  8. Halperion Prefecture has a lot of dragons in a small space.
  9. None of the Jalinjeri prefectures have seasoned governments and may not be up to the task of managing the country's everyday problems... let alone the exceptional problems.
  10. There are few trees for securing lumber and building in Halperion is proving difficult because the nearby Balagash forest was mostly burned down.

Garis Issues

  1. There is an ongoing shooting war. The Garis, though greatly diminished in troop size, have a strong navy and air force able to dominate most of the rest of Otan.
  2. The Garis occupy Ortalyk. The Tsar of Ortalyk is missing and presumed dead. The heir apparent to the Tsar is missing and presumed dead.
  3. The Garis occupy the eastern country of Sigis. The Emperor of Sigis is missing and presumed dead.
  4. The Garis navy sunk the Araldar navy. The Grand Admiral of Araldar is missing and presumed dead.
  5. The Garis occupy most of the Aydahar Confederation and currently encircle its capital region, which could fall at any day.
  6. The Garis occupy most of the Caliphate of Ontustik and currently encircle its capital region, which could fall at any day.

Ælfgarad Issues

  1. The warrior elites of the Ælfgarad navy took advantage of the sinking of the Araldar fleet and currently occupy the capital port of Jagalik and various other Araldar ports, who were helpless to defend themselves.

Aydahar Issues

  1. The Aydahar Confederation is occupied by Garis forces, though the siege on the capital region has been broken.
  2. Obsidian Black and the Eldest of Aydahar awoke a great number of dead dragons. This has disturbed members of the Nether World.
  3. There is a nexus to the Nether World in the Kazinasi Citadel.
  4. There are strange experiments going on there that appear related to the Memes of Aspan.

Sewochi Issues

  1. There are green 4-armed creatures who seem to float upon Otani shores and kill everything from turtles to whales to sailing ships.
  2. There is a portal near the Towers of Eriquat where there are more varieties of the 4-armed creatures, many of whom are very powerful. Can they come back through the portal in great numbers? Will they?
  3. The 4-armed creatures are not communicative and seem to want to simply kill any living (Otani) thing they encounter.
  4. The green 4-armed creatures dropped golden stones that enable deep-sea navigation, explaining how they got to Otan.
  5. The lava-loving 4-armed creatures dropped blue stones that yell at Panamon's brain.
  6. The lava-loving 4-armed creatures have a Fire Qurilissi held hostage.
  7. Dragons, which seemed to have an easy time of killing the green 4-armed creatures, have been mostly murdered by the Garis and no longer clean the creatures off the southern coast.

Council of Nine

  1. The Council of Nine is openly hostile toward Jalinjeri and performing acts to benefit the Garis.
  2. The Council of Nine are manufacturing Bloodcasters in the Nether World and using them on the material world to further their goals.
  3. The Council of Nine, who caused and then brokered the peace between the humans and non-humans favored the actions of the Garis in their bid to take over the entire Otani continent.
  4. The Council of Nine seems to be in league with at least one of the 4-armed creatures.
  5. The Council of Nine seems to be in league with at least one never-before-seen creature.

Other Issues

  1. There's stuff going on that you don't even know about, and it's really serious!

Player Notes