Guide to Otan

From OtanWiki
Otan
Political Map of Otan
Plane Physical Plane
Genre Medieval Fantasy
Inhabitants Human, Elf, Dwarf, Half Elf, Orc, Half Orc
Universe Dungeons & Dragons 5e Campaign, Lands of Otan Fantasy Novel Series
The World Known to Otani as Otan

To its residents, Otan is a world bounded only by the sky. To them, Otan is the entire world. To an observer of the globe, however, Otan is a northern continent, a land mass of some three million square kilometers. This is a mixture of a variety of climates and landscapes ranging from ice covered mountains to desert, grassy plains to jungle, deciduous forest to barren tundra.

The geography of the globe, which residents also refer to as Otan is made up of a set of continents separated by ocean. The continent of Otan is predominantly confined to a single land mass with the exception of a few small islands, most of which make up the western nation of Araldar. As of the year 621 IM, no Otani soul has been witness to lands outside of their home continent.

Sentient Otani Life

Humans

Humans exist on every known corner of Otan. Save for places with conditions too extreme to sustain human life, humans can be found everywhere else.

Human Variants

  • Araldiktar - Islanders known typically by their bronze complexion and dark features. They tend to be enamoured with all things maritime.
  • Batistiktar - The natives of western Otan tend toward fairer skin tones and hair colours. Do not get between a Batistiktar and his lunch.
  • Ontusikter - These southern people are generally of a darker complexion from olive to pure black. Their most common feature, however is their devotion to Aspan, the god of the sky.
  • Ortalykshilar - These central plains people are a melting pot, of most of the people of Otan. Skin tones range from white to black with any of a range of features. The Ortalykshilar are far more likely than other humans on Otan to have business and personal relationships with other humanoids including, but not limited to elves, dwarves and even filthy, nasty orcs.
  • Sigis Turgindari - These eastern people practically worship quality craftsmanship, creating some of the best trade goods the world has to offer. Skin tones vary greatly from light pink to darkish brown, though generally paired with dark features.
  • Karazaliki - These southern people are have largely dark skin and features. Variations exist, but are rare.
  • Soltustikter - Northerners range in skin tones from pinkish to pure white, with light features. Variations are rare though they tend to produce many half-elves.

Human Countries

There are six nation states made up predominantly of humans. These are:

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Ortalyk, the centre-most state is a tsarist autocracy. The current leader is Tsar Batil Zhurek, the nation's largely benevolent monarch. The people of Ortalyk, though mostly of Ortalykshilar descent, are an amalgamation of all the (human) people of Otan. Further, Ortalyk boasts the largest populations of half-orcs, half-elves and half-any species with which humans can interbreed. It has become de facto melting pot of Otan.


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Soltustik, the northernmost state is a feudal democracy. Led by King Patasi Muz, he rules with a cold and iron hand from his self titled capitol of Muz. The people of Soltustik seem to thrive in cold weather. This nation state is also home to many non-humans who also tend to prefer snow and ice to warmer terrain.


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Sigis, the easternmost state of Otan is also a feudal monarchy led by Emperor Judiric of Temir, the current regent of the Iron Dynasty. The people of Sigis, the Sigis Turgindari have a reputation for trading and valuable and rare commodities from gems to fine crafts.


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Batis, the westernmost nation of Otan is also its only true democracy. First Citizen Joseph Sawdageri is the current elected head of state. Batis and the Batistiktar people have lived in an economy of abundance, thanks to the excellent soil and ideal conditions for the production of food.


Ontustik is the southern nation of Otan and controlled by a matriarchal religious aristocracy. The acolytes of Aspan, the sky god, form the country's government, appointing a hierarchy to run each of the country's settlements. Ultimate power resides in The Ninth Lotus, High Priestess of Aspan, who rules the country from her temple in the capitol of Anar.


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Karazalik is the southern neighbor to Ontustik. Capitol city of Ademi.


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Araldar is an island nation, consisting of an archipelago off the coast of Otan. The government is controlled by a naval stratocracy, with the head of state being of the rank of admiral. Admiral Jonas Draktar is the current state leader. When he's not on the high seas, runs the state from the port city capitol of Jagalik.


Human factions

  • Council of Nine - a group of three human and six as yet unknown spellcasters who formed a concord to bring peace to Otan.

Dwarves

Dwarven Variants

Dwarven Countries

League of Dwarven Miners

Elves

Elven Variants

Elven Countries

Ungir

The Ungir are a humanoid race or human variant with a number of variations that alter its appearance from humans. These include a diminutive size, leathery skin, a long and pointed proboscis and jawline, taloned feet and a prehensile tail.

Ungirsi Variants

There are two known Ungirsi variants:

Ungirsi Countries

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Populated by more than 1.6 million of the diminutive Ungir race, the Ungirsi currently control a single nation on the Otan continent; dubbed the Ungirsi Federation.

Orcs

Orcish Variants

Orcish Countries

Other Races

Other Major Settlements

Other Major Factions

The Religions of Otan

There are several Otani religions, generally divided along racial lines, however, humans seem to possess a knack for creating new religions and the various human clergies compete for the hearts and souls of humans and non-humans alike.

Aspanism

Aspanism is a form of sky worship. The major deities of the religion, however do not make up the bulk of the clergy. Rather the Aspanists worship the goddess Ishtar. Aspanism is not a bookish religion and all the tenets and beliefs are passed down via oral tradition.

Baksism

Baksism is an animistic religion in which any creature, or geographic feature such as a river or mountain might be considered to possess a divine soul. The central figure of this religion is the creator, Ana, who gave birth to Otan. She then gave birth to seven children or Baksi, each with a specific role, to watch over the people and other creatures of the land.

Wodenism

Wodenism is a pantheistic religion that involves the worship of Woden and a series of other and largely less powerful gods. The philosophy and tenets of Wodenism are thoroughly described in the Book of Woden.

The Great Old One

The Great Old One is the worship of The Great Old One(s). Ultimately bested by powerful cosmic deities, the defeated Great Old Ones were not destroyed but instead imprisoned by the power of the Elder Gods; now most of them lie in a state of dormancy, held captive in various inaccessible locations throughout the universes. A notable few, however, have escaped their bonds. If a bargain was made between a warlock and a being from the Far Realm, an elder evil, or some other ancient and mysterious being, the warlock's patron gives them access to certain out worldly powers.

A Brief History of Otan

Time on Otan

The Otan calendar is the measure and passage of time in Otan is calculated by days measuring one rotation of the planet (roughly 24 hours). A year is measured as one rotation of the sun, typically 367 days. The days are divided into 12 months of 30 days each followed by a six or seven day Holy Week.

Before Erasure

Before Erasure or BE refers to the historical period before written history or any form of recalled memory. It is not known whether this loss of memory was a series of events or one cataclysmic event, however, it is known throughout Otan as the Great Erasure.

In Memoriam

In Memoriam sometimes abbreviated to IM is the current year in Otan. The year 1 IM indicates the first moment of recorded history on Otan. Sorcerers and philosophers alike have been unable to divine any information about the period before 1 IM. People existed in this year, some of them of advanced age, but no recorded memories or histories exist before this time. Thousands of years of history can certainly be inferred from year 1 IM, but not a single written record or recalled memory of beasts who lived before that time have ever been made known.