Difference between revisions of "Altinqor"

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In previous [[Aydahar Confederation]] history, the [[Ungir]] were spawned and the two races found it impossible to co-habit in the same country.  The [[Ungir]] eventually moved north to form a country on their own rocky territory, the [[Ungirsi Federation]].  They have since grown and even thrived as a self governing people.  
 
In previous [[Aydahar Confederation]] history, the [[Ungir]] were spawned and the two races found it impossible to co-habit in the same country.  The [[Ungir]] eventually moved north to form a country on their own rocky territory, the [[Ungirsi Federation]].  They have since grown and even thrived as a self governing people.  
  
==Aydahari Politics==
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==Population==
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The [[Aydahar Confederation]] is made up of 5,200,000 souls nearly each of which can claim draconic ancestry.  The population is divided among ten regions, each of which produces [[Aydahar]] of a particular racial variant.  These specializations, have been slowly degrading over the years, however as [[Aydahar]] variants interbreed with one another and even non-[[Aydahar]] which can result in the [[Half-Aydahar]] variant.
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As [[Aydahar]] variants become more mixed, various horn features begin to disappear and their flesh tones tend to resemble something more human... from the deepest brown to whitish pink, depending on the racial mix.  Gone, however, are the metallic hues and primary colors of their ancestors.  Particularly in the capital city of Kazinasi, mixed-variant [[Aydahar]] and [[Half-Aydahar]] are far more common than in the rest of the country.
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==Geography==
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[[File:AydaharMap.JPG|thumb|400px|A Political Map of Ortalyk]]
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The [[Aydahar Confederation]] is a large country covering some 106 thousand square miles.  The entire country is landlocked, bordering the [[Garis Triumvirate]] to the south, [[Ortalyk]] to the north, [[Sigis]] to the east and [[Ontustik]] to the west.  Dragons seeking sea adventure will often fly over the [[Garis Triumvirate]] at a high altitude before diving into the ocean for deep sea treasure hunts.  Few [[Aydahar]] have ever been to sea, nor have they crossed the border into the [[Garis Triumvirate]].
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===Aydahari Regions===
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This territory is divided into ten regions each roughly represented by a racial variant of [[Aydahar]].  The Gold [[Aydahar]] variant known as the [[Altin Aydahar]] control the [[Altin Aydahar Region]] and by proxy the capitol of the Confederation.
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====[[Altin Aydahar Region]]====
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==Political Environment==
 
The [[Aydahar Confederation]] is ruled by the [[Elder Council of Aydahar]], which is made up of the ten regional elders.  The council deliberates and rules on all matters of state.  When the council is tied, the tie is broken by the [[Eldest of Aydahar]], a title currently held by the venerable [[Kurban Adiljan]].
 
The [[Aydahar Confederation]] is ruled by the [[Elder Council of Aydahar]], which is made up of the ten regional elders.  The council deliberates and rules on all matters of state.  When the council is tied, the tie is broken by the [[Eldest of Aydahar]], a title currently held by the venerable [[Kurban Adiljan]].
  
 
Politics in the [[Aydahar Confederation]] are notably conservative.  Sweeping changes to the country are rare and not since the [[Aydahar]] regions are also home to dragons, some of whom have inhabited the region for centuries.  Dragons do not expressly participate in [[Aydahar]]i politics, however it would be unusual for a Council Elder to embark on a major initiative without consulting with the eldest of dragons in the region.
 
Politics in the [[Aydahar Confederation]] are notably conservative.  Sweeping changes to the country are rare and not since the [[Aydahar]] regions are also home to dragons, some of whom have inhabited the region for centuries.  Dragons do not expressly participate in [[Aydahar]]i politics, however it would be unusual for a Council Elder to embark on a major initiative without consulting with the eldest of dragons in the region.

Revision as of 13:26, 20 May 2021

Aydahar Confederation
Part of Otan
Capitol Kazinasi
Head of State Kurban Adiljan, Eldest of Aydahar
Elder Council of Aydahar
Government Confederated Republic
Location Southeastern Otan
Land Area 106,000 square miles
Population 5,200,000
Racial Mix 99% Aydahar
AydaharFlag.jpg
The Aydahar Confederation

The Aydahar Confederation is a country populated by the draconic-blooded Aydahar and every manner of dragon on Otan. The country is made up of ten regions, five of which roughly represent a chromatic dragon (red, blue, etc.) and five which represent metallic dragons (gold, silver, etc.). About 80% of the Aydahar people bear the strong features and colors of their dragon progenitors. The rest of the country is made up of mixed colors, and features of varied and interesting combinations.

When Aydahar and Humans mate the result is a Half-Aydahar which naturally has even more human features than a regular Aydahar as their bloodlines dilute, the last feature they lose are their taloned feet. Half-Aydahar are tolerated in Aydahar society, though they are rarely treated as first class citizens.

In previous Aydahar Confederation history, the Ungir were spawned and the two races found it impossible to co-habit in the same country. The Ungir eventually moved north to form a country on their own rocky territory, the Ungirsi Federation. They have since grown and even thrived as a self governing people.

Population

The Aydahar Confederation is made up of 5,200,000 souls nearly each of which can claim draconic ancestry. The population is divided among ten regions, each of which produces Aydahar of a particular racial variant. These specializations, have been slowly degrading over the years, however as Aydahar variants interbreed with one another and even non-Aydahar which can result in the Half-Aydahar variant.

As Aydahar variants become more mixed, various horn features begin to disappear and their flesh tones tend to resemble something more human... from the deepest brown to whitish pink, depending on the racial mix. Gone, however, are the metallic hues and primary colors of their ancestors. Particularly in the capital city of Kazinasi, mixed-variant Aydahar and Half-Aydahar are far more common than in the rest of the country.

Geography

A Political Map of Ortalyk

The Aydahar Confederation is a large country covering some 106 thousand square miles. The entire country is landlocked, bordering the Garis Triumvirate to the south, Ortalyk to the north, Sigis to the east and Ontustik to the west. Dragons seeking sea adventure will often fly over the Garis Triumvirate at a high altitude before diving into the ocean for deep sea treasure hunts. Few Aydahar have ever been to sea, nor have they crossed the border into the Garis Triumvirate.

Aydahari Regions

This territory is divided into ten regions each roughly represented by a racial variant of Aydahar. The Gold Aydahar variant known as the Altin Aydahar control the Altin Aydahar Region and by proxy the capitol of the Confederation.

Altin Aydahar Region

Political Environment

The Aydahar Confederation is ruled by the Elder Council of Aydahar, which is made up of the ten regional elders. The council deliberates and rules on all matters of state. When the council is tied, the tie is broken by the Eldest of Aydahar, a title currently held by the venerable Kurban Adiljan.

Politics in the Aydahar Confederation are notably conservative. Sweeping changes to the country are rare and not since the Aydahar regions are also home to dragons, some of whom have inhabited the region for centuries. Dragons do not expressly participate in Aydahari politics, however it would be unusual for a Council Elder to embark on a major initiative without consulting with the eldest of dragons in the region.