Difference between revisions of "Garis Triumvirate"

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Revision as of 06:54, 18 May 2021

Garis Triumvirate
Part of Otan
Capitol Trappist
Head of State  
Government Triumvirate
Location Southeastern Otan
Land Area 76,000 square miles
Population 4,600,000
Racial Mix 100% Garis
The Garis Triumvirate

The Garis Triumvirate is one of the more densely populated countries in Otan, with 4.6 million Garis inhabitants in and area measuring 76,000 square miles. The population of Garis is divided into three regions which are as much ethnically divided as they are politically.

The southern region, called the Ustemdik Region is host to three million Garis of the Ustemdik variety. These lupine featured citizens are invariably hawks in national politics and are almost always in a state of war readiness. The northern region, Beybitsilik Region is made up of the hyena featured Beybitsilik variant, who are at their core a peace-loving people. The third and smallest region is the administrative Akimsilik Region. The vulpine Akimsiliks administer the country's wealth and provide a means of centralizing the Garis Triumvirate government.

Population

The Garis Triumvirate is made up of 4,600,000 Garis souls with very few non-Garis calling the country their home. While Half-Garis exist, they tend to find life in Garis tedious and will often travel west where more mixed race people tend to live. Meanwhile in the Garis Triumvirate, the population is divided into three variants:

Geography

A Political Map of the Garis Triumvirate

The Garis Triumvirate is a smaller country bordering the Aydahar Confederation to the north, Sigis to the northeast and Ontustik to the west. It's southern and eastern borders are coastal.

Within the country, the landscape is made up nearly entirely of deciduous forest, carved by many rivers and dotted with the occasional marsh areas. The capitol of Trappist sits on the Trappist River very near the coast. The deep river makes it a natural inland port, though trade with the Garis Triumvirate is somewhere between limited and non-existant.

Garis Triumvirate Regions

The Garis Triumvirate is made up of 3 distinct regions, each under the control and supervision of an administratively selected leader.

Astanals Province

[[AkimsilikRegion.jpg|thumb|200px|link=Akimsilik Region|Akimsilik Region]]

Akimsilik Region Statistics
Land mass (sq. mi.) 7,244
Rural population 462,068
Urban population 53,538
Total population 515,606

Akimsilik Region is the capitol region or the Garis Triumvirate, with 515,606 souls within, mostly of the Akimsilik variety of Garis. The Akimsilik Region is administered from the provincial capital Trappist by the Inspector General Aizat Kamalbek.

The major settlements are as follows: Akimsilik Region is a region of 515,606 souls in the country of Garis.


Gemlok Province

Gemlok Province Statistics
Land mass (sq. mi.)   9,292
Rural population   601,599
Urban population   22,393
Total population   623,992

The Gemlok Province is one of the least populated regions of the country. The major settlements are as follows:


Kalampir Province

Kalampir Province Statistics
Land mass (sq. mi.)   19,832
Rural population   1,242,968
Urban population   94,630
Total population   1,337,598

The Kalampir Province is the most populated region of the country. The major settlements are as follows:


Karagay Province

Karagay Province Statistics
Land mass (sq. mi.)   11,348
Rural population   354,202
Urban population   32,686
Total population   386,888

The Karagay Province is a small province with only three major settlements. The major settlements are as follows:


Neim Province

Neim Province Statistics
Land mass (sq. mi.)   22,424
Rural population   881,971
Urban population   62,164
Total population   944,135

The Neim Province is the home of six major Ortalyk settlements, which are as follows:


Rezenke Province

Rezenke Province Statistics
Land mass (sq. mi.)   8,836
Rural population   598,978
Urban population   29,679
Total population   628,657

The Rezenke Province borders two countries and the ocean, but has neither a port nor trade routes the the neighbouring Batis or its southern neighbor Aydahar. With strained relations between humans and the dragonborn, it is understandable that the latter routes do not exist, however the Batis traders seem to pass Rezenke by on matters of trade, preferring to trade directly in the capitol.

The Rezenke Province is home to only two major settlements, which are as follows:


Sayagasi Province

Sayagasi Province Statistics
Land mass (sq. mi.)   16,348
Rural population   1,086,625
Urban population   82,406
Total population   1,169,031

The Sayagasi Province is perhaps the safest in the country having no foreign borders. Raiding ships would also have to pass other Ortalyk provinces to approach the Sayagasi coast, which would be a rare and difficult prospect. Almost all coastal travel on the Sayagasi coast is devoted to trade.

The Sayagasi Province is host to seven major settlements. These are as follows:


Sop Province

Sop Province Statistics
Land mass (sq. mi.)   8,072
Rural population   136,161
Urban population   14,437
Total population   150,598

The Sop Province's lone city of Balsagasi receives few visitors. The province of Sop Borders Ontustik to the south, however the Calphate is rarely interested in affairs outside its borders. The Sop Province is home to only one major settlement, which serves as it's capitol:


Kiywar Territory

Kiywar Territory Statistics
Land mass (sq. mi.)   56,468
Rural population   240,305
Urban population   0
Total population   240,305

The Kiywar Territory is the largest and least populated region of the country and has no official settlements. An unofficial settlement has recently been established as follows:


Notable Ortalyk Landmarks

Political Environment

Ortalyk's current leader, Tsar Batil Zhurek was granted his title by his family, the legendary Zhurek dynasty. While it is traditional for the role of Tsar to pass from father to son, it is the Zhurek family who are the final arbiters. They have on rare occasions passed over sons for succession in favour of daughters and deposed reigning Tsars in favour of other family members. The tradition is family rule over all other tradition.

It is well known that the Zhurek dynasty has existed since 1 IM, but what is not known is how far back it actually existed. Some speculate a legacy as long as 1,000 years. Ortalyk's best spellcasters and clerics have been unable to divine information from before the Great Erasure in which the memories of all creatures and men of Otan were lost.

International Politics

With human and non-human states on all sides, Ortalyk often operates in broad strokes when it comes to managing their relationships with neighbor states. Ortalyk has been in nearly a constant state of war with the Ungirsi, Grendel and Kuuliki nations to the north. It has been in repeated conflicts with both their human and dragonborn neighbors to the south, the former for reasons that stem from religion and the latter for providing political, financial and material support to their kobold ancestors.

National Politics

The Garis Triumvirate has been largely overlooked in world politics as the country remained neutral in the Grendel War.

Although the country signed on to the Concord of Kala Astanals, providing new levels of harmony between nations, they remain poised for war at all times. The Garis people are continuously resentful of the spread of humans throughout Otan often to the exclusion of other races.


Ortalyk is made up of 9 provinces, each of which is administered by a Boyar, including the capitol province of Astanals. The Boyars in turn nominate Governors to manage each settlement in their domain. While keeping life running smoothly in their assigned province is their chief concern, each Boyar is ultimately responsible to provide troops to the Tsar including infantry, crossbowmen and cavalry organized as divisions of the Tsar's Army.

Provincial Politics

In every province there are one or more settlements of a thousand or more Ortalykshilar. Each of the 28 settlements is administered by a Governor, who is appointed either by their representative Boyar or in some cases, by the Tsar himself.

Civic Politics

The Governors are tasked with maintaining the cities, providing security for the inhabitants and assisting in recruiting for their reigning Boyar. During times of peace, it is not unusual for a city governorship to be a lifetime appointment unless corruption, egregious mismanagement, or other malfeasance is found in their administration. Minor frailties in a governor's rule will generally be met with 'special assistance' from the Boyar, or even the Tsar, before they are ever replaced.

Military

The Ortalyk military is made up of 18 regular divisions and one special division dubbed The Tsar's Guard. The latter are hand picked soldiers from the other provincial regiments. Provincial divisions are recruited and organized by that province's Boyar, though it is rare for the Boyar to be part of the division. Each division not led by the Boyar is commanded by soldier of the rank of general.

Military organization can vary from one division to another depending on a number of factors from recruitment and logistics, to terrain and the nature of the enemy. Flying enemies may require special tactics, while tunneling enemies require another. The bulk of most regiments are made up of infantry, followed in numbers by crossbowmen, cavalry, engineers, quartermasters, signallers and special forces. The latter often made up of spellcasters and other adventurer classes.

The Tsar's Guard is in contrast, low on infantry, while rich in crossbow and cavalry. This special division is also host to some very powerful spellcasters and other adventure classes with the Tsar Batil Zhurek having often taking to the battlefield himself.

History

The capitol of Ortalyk, Kala Astanals, has simply existed for all of known time. It's name in the Ortalykshilar tongue, once assumed to be the common tongue means "capitol city". Under the leadership of the Zhurek dynasty, Ortalyk has been in a state of constant war, most often with Orks and their like but periodically with other more agreeable humanoid racess such as Elves and Dwarves.

Many of these great conflicts found their origins in the wars fomented by the great wizard Nickar and his sworn enemy Zoranthar. It was Batil Zhurek with the help of Shardenzar who eventually brokered a peace between them. This peace ultimately spread through most of the Otan, though pockets of conflict continue to exist.