Difference between revisions of "Third Session"

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{{Infobox session
 
{{Infobox session
 
   | title            = Third Session
 
   | title            = Third Session
   | image            = Urd.png
+
   | image            = DraconicUngir.png
 
   | caption          = These are the Wrong Sort of Kobolds
 
   | caption          = These are the Wrong Sort of Kobolds
 
   | campaign          = [[The Primordial Campaign]]
 
   | campaign          = [[The Primordial Campaign]]
 
   | game_date        = Sunday, Feb 21, 2021
 
   | game_date        = Sunday, Feb 21, 2021
   | start_date        = [[Sawir]] 27, [[621 IM]]
+
   | start_date        = [[Sawir]] 27, [[261 IM]]
 
   | start_location    = [[Koboldy Rock]], [[Ortalyk]]
 
   | start_location    = [[Koboldy Rock]], [[Ortalyk]]
   | end_date          = [[Sawir]] 28, [[621 IM]]
+
   | end_date          = [[Sawir]] 28, [[261 IM]]
 
   | end_location      = [[Balagash]], [[Ortalyk]]
 
   | end_location      = [[Balagash]], [[Ortalyk]]
 
   | absentees        =  
 
   | absentees        =  

Revision as of 19:16, 13 March 2021

Third Session
DraconicUngir.png
These are the Wrong Sort of Kobolds
Campaign The Primordial Campaign
Game Date Sunday, Feb 21, 2021
Start Date Sawir 27, 261 IM
Start Location Koboldy Rock, Ortalyk
Ending Date Sawir 28, 261 IM
Ending Location Balagash, Ortalyk
Next Session Fourth Session

The Scooby Doo Gambit

From there it was a simple matter of splitting the party into two rapid assault groups. Greef and Obsidian took on the kobolds advancing in the tunnel while the rest, under the cover of daylight, stormed the keep.

Between exaggerated claims of abilities and even more exaggerated claims of abilities and much slaughter, Greef and Obsidian pushed back the underground Kobolds.

Meanwhile above ground, the rest of the gang pushed their way into the keep's front door and discovered a troop of 8 armored kobolds and a koboldy looking wizard(?). Shortly (pun intended) Matteo and Rajok felt the sting of kobold magic and the party fell back to the southeast tower. A short chase was given, but it is not followed up.

No Rest for the Weary

Before the party has a chance to rest and heal up, Greef and Obsidian broke through the tunnel, entering the keep through the armory lock-up on the north wall. They emerged to find the wizardy kobold and his retinue preparing to defend the keep. Panamon, hearing the commotion rushed to the front door to give aid. Greef, using his massive ominous presence, intimidated the wizardy kobold into fear and flight. Taking his entire retinue, the kobold skedaddled up the stairs, out an arrow slit, and took to the skies.

Hero's Welcome

Sort of... Back at the old The Stuffed Kobold, the party re-unites with Anasha Bastiga. Upon making a joke about the party getting papercuts, only to learn they have been fighting kobolds, he is incredulous. He is unhappy. He explains that there are no kobolds in Balagash Forest. Trusting the 'evidence' of the Tsar's Guard artefacts, he believes the party and summons the governor to collect "the box".

In the end, a wagon load of loot and the parchment the heroes were sent to recover made its way back to town. The parchment was returned to the mayor and the deed to the keep was awarded as payment. The loot was sold and each of our heroes are now faced with a difficult decision. One four hundred gold piece wench? Or... four hundred one gold piece wenches? :-)