Difference between revisions of "Human"
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==Human Variants== | ==Human Variants== | ||
− | There are | + | There are seven cultural variants of humans. These variants are not divided by even lines and individuals may vary greatly within each group. Besides sharing a common culture and geographical base, these groups may also share common political ideologies, a religions, and in many cases physical traits. |
===[[Araldiktar]]=== | ===[[Araldiktar]]=== | ||
[[File:Araldiktar.png|thumb|left|200px|A typical Araldiktar]] | [[File:Araldiktar.png|thumb|left|200px|A typical Araldiktar]] | ||
− | These islander people | + | These islander people hail from the island nation of [[Araldar]] on the western edge of Otan. They are often easily identified by their western dialect of the Otani, their wind-beaten bronze complexions and dark features. The [[Araldiktar]] are naturally enamored with all things maritime and in particular the fruits of the sea. |
+ | |||
+ | The [[Araldiktar]] are often considered to be bilingual as they can nearly universally speak the [[Otani language]] but also the [[Araldar pidgin]], which is a hybrid mixture of the [[Otani language|Otani]], [[Sweardælf language|Sweardælf]] and [[Ælfish language]]s. [[Araldar pidgin]] is spoken almost exclusively on the smaller [[Araldar]] languages. | ||
+ | |||
+ | [[Mujitism]] is the most common religion shared by the [[Araldiktar]] people. This sea-oriented religion is comprised of legends of a nautical nature with the heroes engaging with, or even becoming sea creatures. The morals of this religion affect [[Araldar]] culture giving lessons that involve respect for the sea and the creatures within. | ||
+ | |||
+ | The sea is the central source of food for the [[Araldiktar]] and naturally the people are therefore inclined to have deep understandings of what is to be at sea. From an early age, the [[Araldiktar]] will acquire nautical skills such as fishing, sailing and swimming among others. [[Araldiktar]] trades can include farming and other more traditional inland occupations, but more than half the population live adjacent to or on the sea at any given time. The highest paying occupations will typically involve a life at sea. | ||
+ | |||
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===[[Batistiktar]]=== | ===[[Batistiktar]]=== | ||
[[File:Batistiktar.png|thumb|left|200px|A typical Batistiktar]] | [[File:Batistiktar.png|thumb|left|200px|A typical Batistiktar]] | ||
− | The natives of western Otan tend toward fairer skin tones and hair colours. Do not get between a Batistiktar and his lunch. | + | The natives of western Otan tend toward fairer skin tones and hair colours. Do not get between a [[Batistiktar]] and his lunch. |
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Revision as of 10:09, 1 August 2021
Type | Humanoid |
---|---|
Diet | Omnivorous |
Lifespan | Usually up to 75 years, max 120 years |
Language | Otani language (Common) |
Subraces | See Below |
Climate | Any |
Terrain | Any |
Height | 4'6" – 7'0" ( 137 – 213cm) |
Weight | 80–300 lb (40–150 kg) |
Skin Color | Variable, from White (rare) to Black (also rare) |
Hair Color | White, Blonde, Brown, Red, Auburn, Black and Bald |
Eye Color | Amber, Hazel, Blue, Green, Gray, Brown, and Red (rare) |
Distinctions | Gregarious, noisy. |
Humans are a bipedal race who like to shitpost on the Internet.
Human Variants
There are seven cultural variants of humans. These variants are not divided by even lines and individuals may vary greatly within each group. Besides sharing a common culture and geographical base, these groups may also share common political ideologies, a religions, and in many cases physical traits.
Araldiktar
These islander people hail from the island nation of Araldar on the western edge of Otan. They are often easily identified by their western dialect of the Otani, their wind-beaten bronze complexions and dark features. The Araldiktar are naturally enamored with all things maritime and in particular the fruits of the sea.
The Araldiktar are often considered to be bilingual as they can nearly universally speak the Otani language but also the Araldar pidgin, which is a hybrid mixture of the Otani, Sweardælf and Ælfish languages. Araldar pidgin is spoken almost exclusively on the smaller Araldar languages.
Mujitism is the most common religion shared by the Araldiktar people. This sea-oriented religion is comprised of legends of a nautical nature with the heroes engaging with, or even becoming sea creatures. The morals of this religion affect Araldar culture giving lessons that involve respect for the sea and the creatures within.
The sea is the central source of food for the Araldiktar and naturally the people are therefore inclined to have deep understandings of what is to be at sea. From an early age, the Araldiktar will acquire nautical skills such as fishing, sailing and swimming among others. Araldiktar trades can include farming and other more traditional inland occupations, but more than half the population live adjacent to or on the sea at any given time. The highest paying occupations will typically involve a life at sea.
Batistiktar
The natives of western Otan tend toward fairer skin tones and hair colours. Do not get between a Batistiktar and his lunch.
Ontustikter
These southern people are generally of a darker complexion from olive to pure black. Their most common feature, however is their devotion to Aspan, the god of the sky.
Ortalykshilar
These central plains people are a melting pot, of most of the people of Otan. Skin tones range from white to black with any of a range of features. The Ortalykshilar are far more likely than other humans on Otan to have business and personal relationships with other humanoids including, but not limited to elves, dwarves and even filthy, nasty orcs.
Sigis Turgindar
These eastern people practically worship quality craftsmanship, creating some of the best trade goods the world has to offer. Skin tones vary greatly from light pink to darkish brown, though generally paired with dark features.
Karazaliktar
These southern people are have largely dark skin and features. Variations exist, but are rare.
Soltustikter
Northerners range in skin tones from pinkish to pure white, with light features. Variations are rare though they tend to produce many half-elves.
Player Notes
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