Difference between revisions of "Aydahar"
(59 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Infobox | + | {{Infobox race |
| title = Aydahar | | title = Aydahar | ||
| image = Aydahar.png | | image = Aydahar.png | ||
− | | caption = | + | | caption = A Kizil Aydahar military Captain<br>in traditional dragonscale mail. |
− | | | + | | race = Aydahar |
− | + | | subraces = 6 Substrains | |
− | | | + | | variants = |
− | | | + | | patron_deity = [[Wodenism]] ([[Jormungandr]]) |
− | + | | vision = | |
− | | patron_deity = [[ | ||
− | | vision = | ||
| active_cycle = | | active_cycle = | ||
− | | diet = | + | | diet = |
− | | lifespan = 80 years | + | | lifespan = 80-100 years |
− | | location = | + | | location = [[Altinqor]] |
− | | language = [[ | + | | language = [[Otani language|Otani]], [[Aydahari language|Adahari]] |
− | + | | climate = Various | |
− | | climate = | + | | terrain = Forests, Hills, Mountains, Cities |
− | | terrain = Forests | ||
| height = 6′2″‒6′8″ (1.9‒2 m) | | height = 6′2″‒6′8″ (1.9‒2 m) | ||
| length = | | length = | ||
| wingspan = | | wingspan = | ||
− | | weight = | + | | weight = |
− | | skin_color = | + | | skin_color = Varies with Subrace |
| hair_color = | | hair_color = | ||
| feathers = | | feathers = | ||
− | | eye_color = | + | | eye_color = Various |
− | | build = | + | | build = Tall and muscular |
− | | distinctions = | + | | distinctions = |
| first = | | first = | ||
− | | based = | + | | based = Greek Draconians |
− | |||
}} | }} | ||
− | The Aydahar are a race of humans who | + | The [[Aydahar]] are a race of draconic infused humans originally of human origin, but who's ancestors and sometimes parents are of a draconic lineage. When it was learned that dragons and humans could produce offspring, the races of the [[Aydahar]] and the similarly draconic blooded [[Ungir]] soon came into being. The [[Aydahar]] eventually banished their [[Ungir]] cousins from their lands, choosing to cohabit and comingle more readily with full-blooded dragons... at least those dragons who are gregarious enough to put up with other creatures. |
+ | ==Aydahar Substrains== | ||
+ | Because of the numerous varieties of dragon, there are also numerous varieties of [[Aydahar]]. At least a dozen known variants of the Aydahar race exist on [[Otan]], most of which are identified by the nature of their draconic ancestors. | ||
+ | ===[[Altin Aydahar]]=== | ||
+ | [[File:AltinAydahar.png|left|200px|An [[Altin Aydahar]] cleric.]] | ||
+ | The [[Altin Aydahar]] occupy and administer the [[Altin Aydahar Region]], and capitol region of the [[Altinqor]]. The [[Metal Aydahar]] have metallic colored scales and features similar to that of their [[Metal Dragon]] relatives. They usually feature two metallic horns that are swept back from the tops of their heads. | ||
+ | |||
+ | In addition to the standard [[Aydahar]]i traits, the [[Altin Aydahar]] have a close relationship with the metal, though not neccessarily gold as the name suggests (altin being the old-Otani name for gold). [[Altin Aydahar]] possess an organ enabling them to abosorb and digest metals, which they excrete to their scales as a form of protection. They do this in exactly the same way as a [[Metal Dragon]]. This unusual trait, if applied often, can make the [[Altin Aydahar]] naturally resistant to slashing weapons. | ||
+ | <br style="clear: both;"> | ||
+ | |||
+ | ===[[Aq Aydahar]]=== | ||
+ | [[File:AqAydahar.png|left|200px|An [[Aq Aydahar]] sorceress.]] | ||
+ | The [[Aq Aydahar]] of the [[Aq Aydahar Region]] have a white coloring to their skin and features that match those of their [[Ice Dragon]] ancestors. In addition, they sport two bulky swept back horns on each side of their head. | ||
+ | |||
+ | Like their draconic progenitors, the [[Aq Aydahar]] love the cold and prefer to live in cold climates. Unfortunately the [[Altinqor]] is confined to a warmer climate, and to combat the heat, the [[Aq Aydahar]] will often inhabit the mountainous regions, at the highest altitudes they can manage. It is not unusual for an [[Aq Aydahar]] or am [[Ice Dragon]] to leave [[Aq Aydahar]] for the mountains in [[Otan]]'s interior. | ||
+ | |||
+ | The [[Aq Aydahar]] are so inclined toward the cold that they are able to generate an entropic anomaly that drains heat from their breaths, creating a frost breath which they can use to attack an enemy. This ability, if trained and combined with the various other physical attributes of the [[Aq Aydahar]] gives them a natural resistance to the cold. | ||
+ | |||
+ | <br style="clear: both;"> | ||
+ | |||
+ | ===[[Jasil Aydahar]]=== | ||
+ | [[File:JasilAydahar.png|left|200px|A [[Jasil Aydahar]] wizard.]] | ||
+ | |||
+ | The [[Jasil Aydahar]] are native to the [[Jasil Aydahar Region]] of the [[Altinqor]]. They inherit their genetic makeup from their [[Water Dragon]] ancestors or possibly even an adult (or older) [[Water Dragon]] parent. They can be distinguished by other [[Aydahar]] by their greenish or aquamarine coloring. They may also feature a dorsal fin, webbed hands and feet or even visible gills. | ||
+ | |||
+ | In addition to the usual [[Aydahar]] traits, the [[Jasil Aydahar]] have a close relationship with the water. They are often able to spend an indefinite time underwater in both ocean and lake water. The [[Jasil Aydahar]] are able to conduct life normally underwater, from activities like eating to regular activities pertaining to their archetype, such as studying or training. Because of their high capacity for working in low oxygen environments, they can also show resistance to breathable poisons. | ||
+ | |||
+ | <br style="clear: both;"> | ||
+ | |||
+ | ===[[Kara Aydahar]]=== | ||
+ | [[File:KaraAydahar.png|left|200px|A [[Kara Aydahar]]]] | ||
+ | Native to the [[Kara Aydahar Region]] of the [[Altinqor]], the [[Kara Aydahar]] share their genetic makeup with [[Rock Dragon]] ancestors. A [[Kara Aydahar]] individual may actually have a draconic parent. They can be distinguished by other [[Aydahar]] by their gritty rock-like coloring and often high contrast swept-back horns. | ||
+ | |||
+ | In addition to the standard [[Aydahar]] traits, the [[Kara Aydahar]] have a close relationship with stone, particularly the stone that provide them with their color. Their bodies contain an organ enabling them to excrete stone, acquired their digestive sytems, to their outer scales. This inate ability can make the [[Kara Aydahar]] naturally resistant to acid, slashing, and piercing weapon attacks. | ||
+ | |||
+ | <br style="clear: both;"> | ||
+ | |||
+ | ===[[Kizil Aydahar]]=== | ||
+ | [[File:KizilAydahar.png|left|200px|A [[Kizil Aydahar]]]] | ||
+ | The [[Kizil Aydahar Region]] of the [[Altinqor]] is home to the hot blooded [[Kizil Aydahar]], who share their genetic makeup with their [[Fire Dragon]] ancestors. A [[Kizil Aydahar]] individual may actually have a fire dragon parent as dragon essense is able to infect a pregnant woman. | ||
+ | |||
+ | [[Kizil Aydahar]] can be distinguished from other [[Aydahar]] by their red coloring and white-tipped backward swept horns. In addition to the standard [[Aydahar]]i traits, the [[Kizil Aydahar]] have a close relationship with fire. Their bodies contain an organ enabling them to produce and spit a fiery blast, much in the same way a [[Fire Dragon]] does. If trained, this ability also makes the [[Kizil Aydahar]] naturally resistant to fire. | ||
+ | |||
+ | <br style="clear: both;"> | ||
+ | |||
+ | ===[[Koke Aydahar]]=== | ||
+ | [[File:KokeAydahar.png|left|200px|A [[Koke Aydahar]]]] | ||
+ | The [[Koke Aydahar]] of the [[Koke Aydahar Region]] are most often noted for their blue coloring, which can range from light blue to a nearly black navy. The scales may appear metallic in nature, though they possess no metals. Like that of their [[Lightning Dragon]] ancestors, they can also be distinguished by a propensity for creating and/or attracting lightning. If developed, their natural ability to generate large electrical charge gives them a natural resistance to electrical shock. | ||
+ | |||
+ | Culturally, the [[Koke Aydahar]] do not just appear to be blue, but they come with a neverending love for the color blue. They will use blue in their clothing, their art and their architecture. The entire city of [[Koke]] is often referred to as "The Blue City" as it is well coated in blue pigments. | ||
+ | <br style="clear: both;"> | ||
+ | |||
+ | ===[[Half-Aydahar]]=== | ||
+ | [[File:HalfAydahar.png|left|200px|A [[Half-Aydahar]]]] | ||
+ | [[Half-Aydahar]] can be found throughout much of the [[Altinqor]] and the [[Free States]]. They can live in any country on [[Otan]] more or less safely, however they prefer to be near others who share draconic blood. [[Half-Aydahar]]s will have 1/4 or less draconic blood, taking them a degree away from full [[Aydahar]] integration. | ||
+ | |||
+ | In [[Aydahar]], the [[Half-Aydahar]] are treated fairly and they participate in government just as do any other citizens. If their bloodline is diluted enough that they appear to be regular humans, however, life in Aydahar can become difficult. For this reason many [[Half-Aydahar]] will migrate to the [[Free States]] where bloodlines are not considered to be very important by anyone. | ||
+ | |||
+ | [[Half-Aydahar]] have a very wide range of appearances. On one side, they can be indistinguishable from a full [[Aydahar]] and on the other, they can be indistinguishable from a [[Human]]. Their faces tend to look more human, but it is not unusual for them to retain the horns of their draconic ancestors. They will likely also possess the draconic sac enabling them to spit one manner of damage or another. They will also have resistance to that chose type of damage. | ||
+ | |||
+ | <br style="clear: both;"> | ||
==Aydahar Countries== | ==Aydahar Countries== | ||
− | ===[[ | + | ===[[Altinqor]]=== |
− | + | [[File:AydaharFlag.png|text-top|250px|left|link=Altinqor]] [[Altinqor]] is a country populated by the draconic-blooded [[Aydahar]] and every manner of dragon on [[Otan]]. The country is made up of ten regions, five of which roughly represent a chromatic dragon (red, blue, etc.) and five which represent metallic dragons (gold, silver, etc.). About 80% of the Aydahar people bear the strong features and colors of their dragon progenitors. The rest of the country is made up of mixed colors, and features of varied and interesting combinations. | |
− | = | + | <br style="clear: both;"> |
− | |||
− | |||
− | |||
{{Copyright notice}} | {{Copyright notice}} |
Latest revision as of 13:50, 24 September 2024
in traditional dragonscale mail.
Race | Aydahar |
---|---|
Subraces | 6 Substrains |
Patron Deity | Wodenism (Jormungandr) |
Lifespan | 80-100 years |
Location | Altinqor |
Language | Otani, Adahari |
Climate | Various |
Terrain | Forests, Hills, Mountains, Cities |
Height | 6′2″‒6′8″ (1.9‒2 m) |
Skin Color | Varies with Subrace |
Eye Color | Various |
Build | Tall and muscular |
Inspired by | Greek Draconians |
The Aydahar are a race of draconic infused humans originally of human origin, but who's ancestors and sometimes parents are of a draconic lineage. When it was learned that dragons and humans could produce offspring, the races of the Aydahar and the similarly draconic blooded Ungir soon came into being. The Aydahar eventually banished their Ungir cousins from their lands, choosing to cohabit and comingle more readily with full-blooded dragons... at least those dragons who are gregarious enough to put up with other creatures.
Aydahar Substrains[edit]
Because of the numerous varieties of dragon, there are also numerous varieties of Aydahar. At least a dozen known variants of the Aydahar race exist on Otan, most of which are identified by the nature of their draconic ancestors.
Altin Aydahar[edit]
The Altin Aydahar occupy and administer the Altin Aydahar Region, and capitol region of the Altinqor. The Metal Aydahar have metallic colored scales and features similar to that of their Metal Dragon relatives. They usually feature two metallic horns that are swept back from the tops of their heads.
In addition to the standard Aydahari traits, the Altin Aydahar have a close relationship with the metal, though not neccessarily gold as the name suggests (altin being the old-Otani name for gold). Altin Aydahar possess an organ enabling them to abosorb and digest metals, which they excrete to their scales as a form of protection. They do this in exactly the same way as a Metal Dragon. This unusual trait, if applied often, can make the Altin Aydahar naturally resistant to slashing weapons.
Aq Aydahar[edit]
The Aq Aydahar of the Aq Aydahar Region have a white coloring to their skin and features that match those of their Ice Dragon ancestors. In addition, they sport two bulky swept back horns on each side of their head.
Like their draconic progenitors, the Aq Aydahar love the cold and prefer to live in cold climates. Unfortunately the Altinqor is confined to a warmer climate, and to combat the heat, the Aq Aydahar will often inhabit the mountainous regions, at the highest altitudes they can manage. It is not unusual for an Aq Aydahar or am Ice Dragon to leave Aq Aydahar for the mountains in Otan's interior.
The Aq Aydahar are so inclined toward the cold that they are able to generate an entropic anomaly that drains heat from their breaths, creating a frost breath which they can use to attack an enemy. This ability, if trained and combined with the various other physical attributes of the Aq Aydahar gives them a natural resistance to the cold.
Jasil Aydahar[edit]
The Jasil Aydahar are native to the Jasil Aydahar Region of the Altinqor. They inherit their genetic makeup from their Water Dragon ancestors or possibly even an adult (or older) Water Dragon parent. They can be distinguished by other Aydahar by their greenish or aquamarine coloring. They may also feature a dorsal fin, webbed hands and feet or even visible gills.
In addition to the usual Aydahar traits, the Jasil Aydahar have a close relationship with the water. They are often able to spend an indefinite time underwater in both ocean and lake water. The Jasil Aydahar are able to conduct life normally underwater, from activities like eating to regular activities pertaining to their archetype, such as studying or training. Because of their high capacity for working in low oxygen environments, they can also show resistance to breathable poisons.
Kara Aydahar[edit]
Native to the Kara Aydahar Region of the Altinqor, the Kara Aydahar share their genetic makeup with Rock Dragon ancestors. A Kara Aydahar individual may actually have a draconic parent. They can be distinguished by other Aydahar by their gritty rock-like coloring and often high contrast swept-back horns.
In addition to the standard Aydahar traits, the Kara Aydahar have a close relationship with stone, particularly the stone that provide them with their color. Their bodies contain an organ enabling them to excrete stone, acquired their digestive sytems, to their outer scales. This inate ability can make the Kara Aydahar naturally resistant to acid, slashing, and piercing weapon attacks.
Kizil Aydahar[edit]
The Kizil Aydahar Region of the Altinqor is home to the hot blooded Kizil Aydahar, who share their genetic makeup with their Fire Dragon ancestors. A Kizil Aydahar individual may actually have a fire dragon parent as dragon essense is able to infect a pregnant woman.
Kizil Aydahar can be distinguished from other Aydahar by their red coloring and white-tipped backward swept horns. In addition to the standard Aydahari traits, the Kizil Aydahar have a close relationship with fire. Their bodies contain an organ enabling them to produce and spit a fiery blast, much in the same way a Fire Dragon does. If trained, this ability also makes the Kizil Aydahar naturally resistant to fire.
Koke Aydahar[edit]
The Koke Aydahar of the Koke Aydahar Region are most often noted for their blue coloring, which can range from light blue to a nearly black navy. The scales may appear metallic in nature, though they possess no metals. Like that of their Lightning Dragon ancestors, they can also be distinguished by a propensity for creating and/or attracting lightning. If developed, their natural ability to generate large electrical charge gives them a natural resistance to electrical shock.
Culturally, the Koke Aydahar do not just appear to be blue, but they come with a neverending love for the color blue. They will use blue in their clothing, their art and their architecture. The entire city of Koke is often referred to as "The Blue City" as it is well coated in blue pigments.
Half-Aydahar[edit]
Half-Aydahar can be found throughout much of the Altinqor and the Free States. They can live in any country on Otan more or less safely, however they prefer to be near others who share draconic blood. Half-Aydahars will have 1/4 or less draconic blood, taking them a degree away from full Aydahar integration.
In Aydahar, the Half-Aydahar are treated fairly and they participate in government just as do any other citizens. If their bloodline is diluted enough that they appear to be regular humans, however, life in Aydahar can become difficult. For this reason many Half-Aydahar will migrate to the Free States where bloodlines are not considered to be very important by anyone.
Half-Aydahar have a very wide range of appearances. On one side, they can be indistinguishable from a full Aydahar and on the other, they can be indistinguishable from a Human. Their faces tend to look more human, but it is not unusual for them to retain the horns of their draconic ancestors. They will likely also possess the draconic sac enabling them to spit one manner of damage or another. They will also have resistance to that chose type of damage.
Aydahar Countries[edit]
Altinqor[edit]
Altinqor is a country populated by the draconic-blooded Aydahar and every manner of dragon on Otan. The country is made up of ten regions, five of which roughly represent a chromatic dragon (red, blue, etc.) and five which represent metallic dragons (gold, silver, etc.). About 80% of the Aydahar people bear the strong features and colors of their dragon progenitors. The rest of the country is made up of mixed colors, and features of varied and interesting combinations.
Copyright © 2021-2024 by Robyn Blaber and Will to Power Games. All rights reserved. Content on this website may not be reproduced without written permission of the copyright owner. |