Difference between revisions of "The Primordial Campaign"
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==Primordial Campaign Timeline== | ==Primordial Campaign Timeline== | ||
− | The following sections are expressly for party use. The DM will fill in the basics, however all the gory details will remain for the party to fill in as they wish. Creation of other pages, adding in of conjecture, questions to be answered or theories about what anything encountered might mean are highly encouraged. | + | The following sections are expressly for party use. The DM will fill in the basics, however, all the gory details will remain for the party to fill in as they wish. Creation of other pages, adding in of conjecture, questions to be answered or theories about what anything encountered might mean are highly encouraged. |
{| | {| | ||
! Session | ! Session | ||
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|+ | |+ | ||
| [[Sixth Session]] | | [[Sixth Session]] | ||
− | | The [[Sixth Session]] in which | + | | The [[Sixth Session]] in which our heroes prepare ochre jelly flambé with a side of cajun [[Ungir]] (kobold). |
|+ | |+ | ||
| [[Seventh Session]] | | [[Seventh Session]] | ||
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|+ | |+ | ||
| [[Twenty-second Session]] | | [[Twenty-second Session]] | ||
− | | The [[Twenty-second Session]] in which the party takes some time to enjoy | + | | The [[Twenty-second Session]] in which the party takes some time to enjoy the city for a change. |
|+ | |+ | ||
| [[Twenty-third Session]] | | [[Twenty-third Session]] | ||
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|+ | |+ | ||
| [[Thirty-first Session]] | | [[Thirty-first Session]] | ||
− | | The [[Thirty-first Session]] in which the party discovers and then leaves the | + | | The [[Thirty-first Session]] in which the party discovers and then leaves the capital city of [[Kiskentay]]. |
|+ | |+ | ||
| [[Thirty-second Session]] | | [[Thirty-second Session]] | ||
− | | The [[Thirty-second Session]] in which the party sails into [[Diamond City]], the | + | | The [[Thirty-second Session]] in which the party sails into [[Diamond City]], the capital of the [[League of Dweorgen Miners]]. |
|+ | |+ | ||
| [[Thirty-third Session]] | | [[Thirty-third Session]] | ||
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|+ | |+ | ||
| [[Thirty-sixth Session]] | | [[Thirty-sixth Session]] | ||
− | | The [[Thirty-sixth Session]] | + | | The [[Thirty-sixth Session]] in which the party finds a magic portal, violence ensues and they rescue their fire builder. |
|+ | |+ | ||
| [[Thirty-seventh Session]] | | [[Thirty-seventh Session]] | ||
− | | The [[Thirty-seventh Session]] | + | | The [[Thirty-seventh Session]] in which the party escapes the Sewochi continent and the Council but loses their fire builder. |
+ | |+ | ||
+ | | [[Thirty-eighth Session]] | ||
+ | | The [[Thirty-eighth Session]] in which the party makes an assault on the Trappist Citadel and discovers mutant Garis. | ||
+ | |+ | ||
+ | | [[Thirty-ninth Session]] | ||
+ | | The [[Thirty-ninth Session]] | ||
+ | |+ | ||
+ | | [[Fortieth Session]] | ||
+ | | The [[Fortieth Session]] | ||
|} | |} | ||
Revision as of 09:45, 21 December 2021
The following are the annals of the first Heroes of Otan in what is dubbed The Primordial Campaign... this according to those who were there. The Primordial Campaign was the first and is currently the most powerful party in Otan with their levels up into the double digits. They have been running over 30 sessions with a number of changes in the headcount. The narrative revolves primarily around the uneasy relationship between Obsidian Black and Panamon Cree. This campaign may be the first to explore beyond Otan.
With thirty-plus sessions under their belts, The Primordial Campaign have visited nearly every country in Otan. They have ridden battle lizards in the Aydahar Confederation and engaged in sea battles in Araldar.
Primordial Campaign Timeline
The following sections are expressly for party use. The DM will fill in the basics, however, all the gory details will remain for the party to fill in as they wish. Creation of other pages, adding in of conjecture, questions to be answered or theories about what anything encountered might mean are highly encouraged.
Session | Description |
---|---|
First Session | The First Session brought the party together at The Stuffed Kobold beginning a quest under the stewardship of Anasha Bastiga. |
Second Session | The Second Session in which an abandoned old keep is stormed by the party. |
Third Session | The Third Session in which the party divides itself into smaller parties to plunder the keep, but later earns its keep. |
Fourth Session | The Fourth Session, which results in a changing of the Captain of the Guard. |
Fifth Session | The Fifth Session in which Kuulik (goblins) are sorely treated and questions are reluctantly answered. |
Sixth Session | The Sixth Session in which our heroes prepare ochre jelly flambé with a side of cajun Ungir (kobold). |
Seventh Session | The Seventh Session in which the motto ls learned, "Forget the hearse 'cause I never die" |
Eighth Session | The Eighth Session in which our heroes discover that some things never change and some things do. |
Ninth Session | The Ninth Session: Fifty shades of Black |
Tenth Session | The Tenth Session in which our heroes discover Grendel, Grendel and more Grendel. |
Eleventh Session | The Eleventh Session in which our heroes are transported across the map and into a Dragon's Lair! |
Twelfth Session | The Twelfth Session in which our heroes leave their dragon nest to find trouble in Aydahar society. |
Thirteenth Session | The Thirteenth Session in which our heroes save the city of Kara and head for southern shores. |
Fourteenth Session | The Fourteenth Session in which our heroes discover ominous things afoot (and afloat) in the Garis Triumvirate. |
Fifteenth Session | The Fifteenth Session in which our heroes come up with a plan that is dangerously similar to the bad guys' plan. |
Sixteenth Session | The Sixteenth Session in which prisoners are exchanged. |
Seventeenth Session | The Seventeenth Session in which the party's fortunes cross paths with a large red dragon. |
Eighteenth Session | The Eighteenth Session in which a new member adds himself to the party and another new member is found in distress. |
Nineteenth Session | The Nineteenth Session in which a dragon is talked out of its treasure. |
Twentieth Session | The Twentieth Session in which the party is introduced to the many forms of blueness offered by the draconic world. |
Twenty-first Session | The Twenty-first Session in which the party discovers a more efficient way to get to the Nether World. |
Twenty-second Session | The Twenty-second Session in which the party takes some time to enjoy the city for a change. |
Twenty-third Session | The Twenty-third Session in which the party finds itself in a strange land, indeed. |
Twenty-fourth Session | The Twenty-fourth Session in which new friends are introduced to the party and a mystery unfolds. |
Twenty-fifth Session | The Twenty-fifth Session in which the foreign monsters of the Aydahar lands appear at sea. |
Twenty-sixth Session | The Twenty-sixth Session in which an ambush is laid and an old friend comes to the rescue. |
Twenty-seventh Session | The Twenty-seventh Session in which the party buys a boat and learns a few skills. |
Twenty-eighth Session | The Twenty-eighth Session in which the party adds to their skills and learns more about the war in Eastern Otan. |
Twenty-ninth Session | The Twenty-ninth Session in which the party sails into the pandemonium to encounter strange pirates. |
Thirtieth Session | The Thirtieth Session in which some party members confront their demons as a long journey is prepared for. |
Thirty-first Session | The Thirty-first Session in which the party discovers and then leaves the capital city of Kiskentay. |
Thirty-second Session | The Thirty-second Session in which the party sails into Diamond City, the capital of the League of Dweorgen Miners. |
Thirty-third Session | The Thirty-third Session in which the gang learns that you can never truly go back home again. |
Thirty-fourth Session | The Thirty-fourth Session in which the party tracks down the Air Builder and meets up with some air elementals. |
Thirty-fifth Session | The Thirty-fifth Session in which the party rescues the Air Builder, but the secret to airships escapes. |
Thirty-sixth Session | The Thirty-sixth Session in which the party finds a magic portal, violence ensues and they rescue their fire builder. |
Thirty-seventh Session | The Thirty-seventh Session in which the party escapes the Sewochi continent and the Council but loses their fire builder. |
Thirty-eighth Session | The Thirty-eighth Session in which the party makes an assault on the Trappist Citadel and discovers mutant Garis. |
Thirty-ninth Session | The Thirty-ninth Session |
Fortieth Session | The Fortieth Session |
Songs of Otan
The Lords of Koboldy Rock and heroes of Otan don't only just fight! They write songs to soothe the savage beast. Check them out here in the Songs of Otan
Heroes of the Primordial Campaign
The heroes of The Primordial Campaign, lately known as the Lords of Koboldy Rock and the Heroes of Jalinbeti are as follows:
Campaign | The Primordial Campaign |
---|---|
Player Name | Kevin Klassen |
Race | Ælf (Eladrin) |
Nationality | Ælfgarad |
Class (lvl) | Sorcerer |
Alignment | Lawful Neutral |
Home | Koboldy Rock |
Campaign | The Primordial Campaign |
---|---|
Player Name | Roses a.k.a. Roses |
Race | Water Genasi |
Class (lvl) | Druid/Barbarian |
Religion | Baksism |
Campaign | The Primordial Campaign |
---|---|
Player Name | Taeclys |
Race | Ælf, Wood |
Nationality | Ælfwode |
Class (lvl) | Ranger / Rogue |
Alignment | Neutral |
Religion | Bloncamann |
Campaign | The Primordial Campaign |
---|---|
Player Name | Joseph Simard |
Titles | First of His Name, Lord of Koboldy Rock, Most Merciful Master of the Eldritch |
Honours | His Holiness of the Eldritch Energy |
Race | Half-Elf |
Nationality | Ortalyk |
Class (lvl) | Warlock |
Alignment | Chaotic Good |
Religion | None, but respect for Æski |
Home | Koboldy Rock |
Birthdate/Place | 221IM (age 40) Place - Torsik in Ortalyk |
Deathdate/Place | Currently healthy & alive |
Other Homes | Grew up in a small village north of Cloudrest close to Scortal with his adoptive Elf family |
Special Items | Black Quarterstaff |
Owner of | Deed to Kobold Keep known as Koboldy Rock |
Factions | As friends with the noble classes & contacts with local Thief Guild(s) |
Spouse | Currently taking applications |
Parents | Elven Sorcerer from Cloudrest & Human Princess from Torsik |
Children | None that are known |
And Those Who Have Left Us
Campaign | The Primordial Campaign |
---|---|
Player Name | David McIntyre |
Race | Half-Grendel (Half-Orc) |
Class (lvl) | Ranger |
Campaign | The Primordial Campaign |
---|---|
Player Name | Ken Labach |
Race | Human |
Class (lvl) | Cleric |
Religion | Wodenism |
Campaign | The Primordial Campaign |
---|---|
Player Name | Mykola Labach |
Race | Human |
Nationality | Ortalyk |
Class (lvl) | Fighter |
Alignment | Lawful Good |
Religion | Wodenism |
Campaign | The Primordial Campaign |
---|---|
Player Name | NPC |
Race | Hellspawn (tiefling) |
Nationality | Shuwalu |
Class (lvl) | Paladin |
Alignment | Chaotic Good |
Campaign | The Primordial Campaign |
---|---|
Player Name | Austin a.k.a. Trash |
Race | Human (Shapeshifter) |
Nationality | Karazalik |
Class (lvl) | Ranger |
Alignment | NEED TO KNOW |
Campaign | The Primordial Campaign |
---|---|
Player Name | Jemermy a.k.a. Jerembly |
Race | Human |
Nationality | Karazalik |
Class (lvl) | Druid |
Alignment | Chaotic Good |
Religion | Baksism |
Campaign | The Primordial Campaign |
---|---|
Player Name | Sophia a.k.a. |
Race | Hellspawn (tiefling) |
Nationality | Shuwalu |
Class (lvl) | Cleric |
Alignment | Chaotic Neutral |
Religion | Wodenism (Loki) |
Campaign | The Primordial Campaign |
---|---|
Player Name | LoverThem |
Race | Sweardælf (gnome) |
Nationality | Kiskentay |
Class (lvl) | Sorcerer |
Player Notes
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