Difference between revisions of "Garis"

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{{Infobox race
+
{{Infobox strain
 
   | title                = Garis
 
   | title                = Garis
 
   | image                = Garis.png
 
   | image                = Garis.png
   | caption              = A [[Garis]] Administrati
+
   | caption              = A Garis
   | race                  = Garis
+
  | strain                = [[Garis]]
   | subraces              = [[Akimsilik]], [[Beybitsilik]], [[Ustemdik]], and [[Half-Garis]]
+
   | pronunciation        = 🔊 GARE-is
  | variants              =
+
  | scientific            = Homo Cynoides
   | patron_deity          = [[Wodenism]], ([[Fenris]])
+
  | plural                = Garis
   | vision                = [[Darkvision]]
+
   | possessive            = Garisi
   | active_cycle          =  
+
  | substrains            = [[Akimsilik]], [[Beybitsilik]], [[Ustemdik]]
   | diet                  = Omnivorous
+
   | patron_deity          = [[Fenris]] ([[Wodenism]])
   | lifespan              = 72‒120 years
+
   | eyesight              = [[Farsight]]
 +
   | hearing              =  
 +
   | smell                = [[Enhanced]]
 +
   | lifespan              = 100 years
 
   | location              =  
 
   | location              =  
   | language              = [[Otani language]], [[Garis language|Garis]]
+
   | language              = [[Otani language|Common]], [[Garis language|Garis]]
   | climate              = Any
+
   | climate              = Moderate
   | terrain              = Any
+
   | terrain              = Forests
   | height                = 5′5″‒6′11″ (170‒210 cm)
+
   | height                = 12 [[Kol]] (6'/180cm)
   | length               =  
+
   | weight               = 8-12 [[Tas]] (80-120 kg)
 
   | wingspan              =  
 
   | wingspan              =  
  | weight                = 124‒280 lb (56.2‒130 kg)
+
   | skin_color            = Variable
   | skin_color            = Any
+
   | hair_color            = Variable
   | hair_color            = Any
 
 
   | feathers              =  
 
   | feathers              =  
 
   | eye_color            = Variable
 
   | eye_color            = Variable
   | build                =  
+
   | build                = Variable
   | distinctions          = Canine features often with a tail
+
   | distinctions          = Fur-covered, long snouts, high ears, tails
  | first                =
+
   | dispositions          = [[Politics]]
  | based                = Dungeons & Dragons Fiend Folio, many sci-fi references
 
   | 5e_equivalence        = [https://forgottenrealms.fandom.com/wiki/Gith Gith on Fandom]
 
  | alignment            = Any
 
 
}}
 
}}
==Origins==
+
The Garis (🔊 GARE-is) are a collection of canine, lupine, and vulpine humanoid people who live on the southern shores of Otan.
The [[Garis]] are a canine-humanoid people who live on the southern shores of Otan.  Like all the people of Otan, their history was forgotten, save the past two hundred years since the [[Great Erasure]].  From dreams, magical divinations, and various canine instincts, the [[Garis]] have come to believe that they once ruled the cosmos.  They consider their peaceful existence on [[Otan]] to be a form of exile, with their eyes always to the stars.
 
  
They instinctually believe that they should rule all the lands of [[Otan]] including the very stars above it.  These beliefs are fortified by other peoples who maintain that the [[Garis]] do not belong on [[Otan]]. These disparaging opinions are reinforced by the intercessions of their various gods, for the gods themselves seem to believe that the [[Otan]]'s greatest mistake.  The [[Garis]] maintain that these gods are owed a comeuppance, which the [[Garis]] will one day deliver.
+
==Overview==
 +
The Garis are a canine-humanoid people who live on the southern shores of Otan. They are made up of three substrains from which they form their triumvirate: the warlike Ustemdik, the security-minded Beybisilik and the naturally administrative Akimsilik.
  
==Appearance And Characteristics==
+
Like all the people of Otan, their history was forgotten, save that of the past two hundred years since the Great Erasure. From dreams, magical divinations, and various canine instincts, the Garis have come to believe that they once ruled the cosmos. They consider their peaceful existence on Otan to be a form of exile, with their eyes always to the stars.
The [[Garis]] are comparatively tall humanoids, often topping 6 feet (180cm) in height.  They vary from humans most notably in the shapes of their heads and jaws, which resemble various canines-like features.  In addition to their canine heads, they are covered from head to toe in fur.  Their lower limbs resemble those of a large canine, while their arms are decidedly more human.  Their fingers are tipped by claws rather than fingernails, but they do not experience a loss of dexterity because of this variation.
 
  
Like their distant canine cousins, the [[Garis]] enjoy a heightened sense of smell and keen eyesight.  They are typically color-blind. They have strong digestive systems and consume their meals much faster than other humanoids. Their sense of taste is diminished as they crave proteins, particularly raw meat while being completely unconcerned with the flavor.  
+
==Physical Characteristics==
 +
The Garis are comparatively tall humanoids, often topping 12 Kol in height. They vary from humans most notably in the shapes of their heads and jaws, which have taken on canine-like features. In addition to their canine heads, their other canine features include a coat of fur, padded feet, and long tails. Whether for fashion or war, some Garis have been known to have their tails bobbed or completely removed.
  
Their appearance varies with their people as the [[Garis]] are made up of three distinct sub-species. [[Garis]] sub-species which are most readily identified by the shape of heads and snouts. The peace-loving [[Beybitsilik]] variant features the shortest snouts of the race with a pronounced lower jaw resembling that of a hyena. The war-mongering [[Ustemdik]] variants have more lupine features with a shorter snout and menacingly deep-set eyes. The orderly [[Akimsilik]] sub-species have vulpine features, with a narrow medium-sized snout and a less pronounced jaw.
+
While their lower limbs resemble those of a large canine, their arms are decidedly more human, having the full range of motion enjoyed by ordinary humans. Their fingers are tipped by claws rather than fingernails, but they do not experience a loss of dexterity because of this variation.
  
It is possible to encounter [[Garis]] individuals who possess a mixture of features from the three sub-species. They project a generally canine appearance, however, they might have serious [[Ustemdik]] eyes while sporting a fluffy [[Akimsilik]] tailThese mixed variants in the species are rare as [[Garis]] traditions and social mores tend to limit the possibility of romantic involvement between sub-species. In very rare cases, a [[Garis]] individual might mate with another [[Otan]]i humanoid. It is difficult to predict the results of such a mating selection.  
+
==Natural and Latent Abilities==
 +
 
 +
The three varieties of Garis have their obvious differences, but share many of the same characteristics between them. Firstly, they all possess a keen sense of smell and can tell individuals apart from a distance. With a familiar person, they can sense that person's mood from scent alone.
 +
 
 +
Despite a heightened sense of smell, they seem to have a terrible sense of taste, taking delight in food that most other occupants of Otan would find disgusting, even horrific. Their eyesight is a mixed blessing as they are often colorblind, though many can see well enough in low light.
 +
 
 +
==Society and Culture==
 +
[[File:Garis2.png|right|300px]]
 +
In Otan, there are few governments nearly as effective as the Garis Triumvirate, making their society run like a well-oiled machine. There is a variety in their societal goals, which shifts slowly but dramatically over time. Their default way of life is to build, strengthen, and improve their daily lives.
 +
 
 +
The lupine and hawkish Ustemdik beat the drums of war continually. Except perhaps after a significant defeat on some battlefront, they urge the Garis to go to war without pauseTheir hyena-like counterparts, the Beybitsilik, on the other hand, are security-minded and interested only in maintaining and strengthening the territory the Garis already hold.  The vulpine Akimsilik hold the balance of power, and when they side with the Ustemdik, they set loose the dogs of war.
 +
 
 +
==History==
 +
In the time since the first year, the Garis have had an isolationist history. Unlike those of other societies, the Garis had a difficult time to the loss of their memories during the Great Erasure. A shepherd awakening in the field did not instinctively know how to herd sheep as did every other substrain on Otan.
 +
 
 +
The early history of the Garis includes the reformation of their Triumvirate government, another aspect of Garis society that they did not have an automatic feeling for. Some believe there was no such government before the Great Erasure, though it is impossible to determine this. The remainder of Garis history mostly involves attempting to re-learn what was lost in the Great Erasure and to decide how the Garis should fit in the world of Otan.
 +
 
 +
==Garis Substrains==
  
 
===[[Akimsilik]]===
 
===[[Akimsilik]]===
[[File:Akimsilik.png|left|200px|An [[Akimsilik]] ]]
+
[[File:Akimsilik.png|left|250px|An [[Akimsilik]] ]]
The [[Akimsilik]] are a Garis variant with vulpine features such as a narrow snout and fluffy tail.  They live mostly in the [[Akimsilik Region]] of the [[Garis Triumvirate]].  The instincts to order and enumerate things give them great ability for bookish professions.  The most powerful among them tend toward spellcaster professions, or those without the knack for magic might try bookkeeping or other administrative professions.  The [[Akimsilik]] have an instinctive form of OCD and it makes them uneasy when things are out of place or unaccounted for.
+
The [[Akimsilik]] are a Garis variant with vulpine features such as a narrow snout and fluffy tail.  They live mostly in the [[Akimsilik Region]] of the [[Garis Triumvirate]].  The instincts to order and enumerate things give them great ability for bookish professions.  The most powerful among them tend toward spellcaster professions, or those without the knack for magic might try bookkeeping or other administrative professions.  The [[Akimsilik]] have an instinctive form of OCD, and it makes them uneasy when things are out of place or unaccounted for.
  
Individual [[Akimsilik]] will, in rare cases, take on professions more commonly filled by other variants of their race.  [[Akimsilik]] might serve as police or military officers, even in cities and towns outside of the [[Akimsilik Region]].  [[Akimsilik]] are rarely put in a front-lines role, however, and typically end up in branches such as detective work or military intelligence.
+
Individual [[Akimsilik]] will, in rare cases, take on professions more commonly filled by other variants of their race.  [[Akimsilik]] might serve as police or military officers, even in cities and towns outside of the [[Akimsilik Region]].  [[Akimsilik]] are rarely put in a front-line role, however, and typically end up in branches such as detective work or military intelligence.
 
<br style="clear: both;">
 
<br style="clear: both;">
  
 
===[[Beybitsilik]]===
 
===[[Beybitsilik]]===
[[File:Beybitsilik.png|left|200px|A [[Beybitsilik]] ]]
+
[[File:Beybitsilik.png|left|250px|A [[Beybitsilik]] ]]
The [[Beybitsilik]] sport hyena-like features with a short snout, and their heads often crested with a mane that starts from their foreheads and goes down past the back of their necks. The hyena-like features are cosmetic, however, and do not offer enough genetic variation to prevent [[Beybitsilik]] from mating with other [[Garis]] or even [[human]]s for that matter.
+
The [[Beybitsilik]] sport hyena-like features with a short snout, and their heads are often crested with a mane that starts from their foreheads and goes down past the back of their necks. The hyena-like features are cosmetic, however, and do not offer enough genetic variation to prevent [[Beybitsilik]] from mating with other [[Garis]] or even [[human]]s for that matter.
  
The [[Beybitsilik]] are concerned with harmony, i.e. the smooth and peaceful integration and lifestyles of all things.  In peacetime, the [[Beybitsilik]] will concern themselves with watching over the interests of relations between themselves and the other two variants, which are also factions.  [[Beybitsilik]] will often form the majority of the ranks in police departments, even in [[Akimsilik]] and [[Ustemdik]] cities.  They are praised by all variants for their innate ability to deescalate tense situations and finding compromise between parties.
+
The [[Beybitsilik]] are concerned with harmony, i.e. the smooth and peaceful integration and lifestyles of all things.  In peacetime, the [[Beybitsilik]] will concern themselves with watching over the interests of relations between themselves and the other two variants, which are also factions.  [[Beybitsilik]] will often form the majority of the ranks in police departments, even in [[Akimsilik]] and [[Ustemdik]] cities.  They are praised by all variants for their innate ability to de-escalate tense situations and finding compromise between parties.
 
<br style="clear: both;">
 
<br style="clear: both;">
  
 
===[[Ustemdik]]===
 
===[[Ustemdik]]===
[[File:Ustemdik.png|left|200px|A [[Ustemdik]] ]]
+
[[File:Ustemdik.png|left|250px|A [[Ustemdik]] ]]
 
The [[Ustemdik]] are another fur covered variant of [[Garis]] with strong lupine features and an intimidating gaze.  Their fur colorings tend range from black to white with all shades of grey in between.  It's possible to have brownish and reddish tinges where an [[Ustemdik]] has traces of another variant within it.  Ustemdik fur is more coarse than the other variants and they feature a long brushy tail.
 
The [[Ustemdik]] are another fur covered variant of [[Garis]] with strong lupine features and an intimidating gaze.  Their fur colorings tend range from black to white with all shades of grey in between.  It's possible to have brownish and reddish tinges where an [[Ustemdik]] has traces of another variant within it.  Ustemdik fur is more coarse than the other variants and they feature a long brushy tail.
  
Line 66: Line 82:
  
 
===[[Half-Garis]]===
 
===[[Half-Garis]]===
[[File:HalfGaris.png|left|200px|A [[Half-Garis]] ]]
+
[[File:HalfGaris.png|left|250px|A [[Half-Garis]] ]]
 
The [[Half-Garis]] are a variant of the [[Garis]] race with additional with additional [[Human]] bloodlines.  They may have varying amounts of fur of nearly any color, and nearly any color of skin beneath.  Similarly their hair patterns may vary with exposed furless skin on some or even much of their bodies.  [[Half-Garis]] will typically have a tail, but rarely of the size of their full-blooded cousins.
 
The [[Half-Garis]] are a variant of the [[Garis]] race with additional with additional [[Human]] bloodlines.  They may have varying amounts of fur of nearly any color, and nearly any color of skin beneath.  Similarly their hair patterns may vary with exposed furless skin on some or even much of their bodies.  [[Half-Garis]] will typically have a tail, but rarely of the size of their full-blooded cousins.
  
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<br style="clear: both;">
 
<br style="clear: both;">
  
==Society and Culture==
 
 
==Technology and Architecture==
 
 
==Religion and Philosophy==
 
 
==Language and Literature==
 
 
==Crime and Punishment==
 
 
==History and Politics==
 
[[File:GarisFlag.gif|text-top|100px|left|link=Garis Triumvirate]]
 
The [[Garis Triumvirate]] is the only country under [[Garis]] control and exclusively governed by the [[Garis]].  They possess one of the most unusual governmental systems in all of Otan.  Their tribal nation, naturally divided them into three factions, features one seeking external conquest, one seeking internal and external peace, while the last seeks only to administer, regardless of which of the other two factions has the most sway.  This latter faction, sometimes referred to as the [[Garis Administrati]] are made up nearly entirely of [[Akimsilik]].
 
 
To the rest of [[Otan]], the [[Garis Triumvirate]] is one of the more remote countries on the continent with few [[Garis]] interested in relations or trade with the rest of [[Otan]].  It is certainly rare for them to bother with learning the common [[Otani language]] and [[Garis]] trade is mostly limited to exchanges for metal with the [[League of Dweorgen Miners]].
 
 
==Economy and Trade==
 
  
  
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[[Category:Garis]]
 
[[Category:Garis]]
 
[[Category:Humanoids]]
 
[[Category:Humanoids]]
 +
[[Category:Player Strains]]

Latest revision as of 12:38, 24 September 2025

Garis
Garis.png
A Garis
Strain Garis
Pronunciation 🔊 GARE-is
Scientific name Homo Cynoides
Plural Garis
Possessive Garisi
Substrains Akimsilik, Beybitsilik, Ustemdik
Patron Deity Fenris (Wodenism)
Eyesight Farsight
Smell Enhanced
Lifespan 100 years
Language Common, Garis
Climate Moderate
Terrain Forests
Height 12 Kol (6'/180cm)
Weight 8-12 Tas (80-120 kg)
Skin Color Variable
Hair Color Variable
Eye Color Variable
Build Variable
Distinctions Fur-covered, long snouts, high ears, tails

The Garis (🔊 GARE-is) are a collection of canine, lupine, and vulpine humanoid people who live on the southern shores of Otan.

Overview[edit]

The Garis are a canine-humanoid people who live on the southern shores of Otan. They are made up of three substrains from which they form their triumvirate: the warlike Ustemdik, the security-minded Beybisilik and the naturally administrative Akimsilik.

Like all the people of Otan, their history was forgotten, save that of the past two hundred years since the Great Erasure. From dreams, magical divinations, and various canine instincts, the Garis have come to believe that they once ruled the cosmos. They consider their peaceful existence on Otan to be a form of exile, with their eyes always to the stars.

Physical Characteristics[edit]

The Garis are comparatively tall humanoids, often topping 12 Kol in height. They vary from humans most notably in the shapes of their heads and jaws, which have taken on canine-like features. In addition to their canine heads, their other canine features include a coat of fur, padded feet, and long tails. Whether for fashion or war, some Garis have been known to have their tails bobbed or completely removed.

While their lower limbs resemble those of a large canine, their arms are decidedly more human, having the full range of motion enjoyed by ordinary humans. Their fingers are tipped by claws rather than fingernails, but they do not experience a loss of dexterity because of this variation.

Natural and Latent Abilities[edit]

The three varieties of Garis have their obvious differences, but share many of the same characteristics between them. Firstly, they all possess a keen sense of smell and can tell individuals apart from a distance. With a familiar person, they can sense that person's mood from scent alone.

Despite a heightened sense of smell, they seem to have a terrible sense of taste, taking delight in food that most other occupants of Otan would find disgusting, even horrific. Their eyesight is a mixed blessing as they are often colorblind, though many can see well enough in low light.

Society and Culture[edit]

Garis2.png

In Otan, there are few governments nearly as effective as the Garis Triumvirate, making their society run like a well-oiled machine. There is a variety in their societal goals, which shifts slowly but dramatically over time. Their default way of life is to build, strengthen, and improve their daily lives.

The lupine and hawkish Ustemdik beat the drums of war continually. Except perhaps after a significant defeat on some battlefront, they urge the Garis to go to war without pause. Their hyena-like counterparts, the Beybitsilik, on the other hand, are security-minded and interested only in maintaining and strengthening the territory the Garis already hold. The vulpine Akimsilik hold the balance of power, and when they side with the Ustemdik, they set loose the dogs of war.

History[edit]

In the time since the first year, the Garis have had an isolationist history. Unlike those of other societies, the Garis had a difficult time to the loss of their memories during the Great Erasure. A shepherd awakening in the field did not instinctively know how to herd sheep as did every other substrain on Otan.

The early history of the Garis includes the reformation of their Triumvirate government, another aspect of Garis society that they did not have an automatic feeling for. Some believe there was no such government before the Great Erasure, though it is impossible to determine this. The remainder of Garis history mostly involves attempting to re-learn what was lost in the Great Erasure and to decide how the Garis should fit in the world of Otan.

Garis Substrains[edit]

Akimsilik[edit]

An Akimsilik

The Akimsilik are a Garis variant with vulpine features such as a narrow snout and fluffy tail. They live mostly in the Akimsilik Region of the Garis Triumvirate. The instincts to order and enumerate things give them great ability for bookish professions. The most powerful among them tend toward spellcaster professions, or those without the knack for magic might try bookkeeping or other administrative professions. The Akimsilik have an instinctive form of OCD, and it makes them uneasy when things are out of place or unaccounted for.

Individual Akimsilik will, in rare cases, take on professions more commonly filled by other variants of their race. Akimsilik might serve as police or military officers, even in cities and towns outside of the Akimsilik Region. Akimsilik are rarely put in a front-line role, however, and typically end up in branches such as detective work or military intelligence.

Beybitsilik[edit]

A Beybitsilik

The Beybitsilik sport hyena-like features with a short snout, and their heads are often crested with a mane that starts from their foreheads and goes down past the back of their necks. The hyena-like features are cosmetic, however, and do not offer enough genetic variation to prevent Beybitsilik from mating with other Garis or even humans for that matter.

The Beybitsilik are concerned with harmony, i.e. the smooth and peaceful integration and lifestyles of all things. In peacetime, the Beybitsilik will concern themselves with watching over the interests of relations between themselves and the other two variants, which are also factions. Beybitsilik will often form the majority of the ranks in police departments, even in Akimsilik and Ustemdik cities. They are praised by all variants for their innate ability to de-escalate tense situations and finding compromise between parties.

Ustemdik[edit]

A Ustemdik

The Ustemdik are another fur covered variant of Garis with strong lupine features and an intimidating gaze. Their fur colorings tend range from black to white with all shades of grey in between. It's possible to have brownish and reddish tinges where an Ustemdik has traces of another variant within it. Ustemdik fur is more coarse than the other variants and they feature a long brushy tail.

The Ustemdik live primarily in the Ustemdik Region, the most highly populated region of the Garis Triumvirate. Their politics are routinely hawkish and they are constantly in a state of preparation for war. Ustemdik created and maintain the Garis Border Patrol to make sure that undesirables (some would say any non-Garis) are rendered unable to visit the country. Exceptions are made primarily for the Dweorges who do a brisk trade in metals with the Garis Triumvirate.

Half-Garis[edit]

A Half-Garis

The Half-Garis are a variant of the Garis race with additional with additional Human bloodlines. They may have varying amounts of fur of nearly any color, and nearly any color of skin beneath. Similarly their hair patterns may vary with exposed furless skin on some or even much of their bodies. Half-Garis will typically have a tail, but rarely of the size of their full-blooded cousins.

The Ustemdik live primarily in the capital of Trappist, in the administrative Akimsilik Region, the most accepting region for mixed-blood Garis in the Garis Triumvirate. Because of the lack of true integration in Garis society, Half-Garis tend to wander and can be found all over Otan, in the crews of the Araldar navy, the cities of the Free States or any country where their noses lead them.