Difference between revisions of "Garis"
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| − | {{Infobox | + | {{Infobox strain |
| title = Garis | | title = Garis | ||
| image = Garis.png | | image = Garis.png | ||
| − | | caption = A [[Garis]] | + | | caption = A Garis |
| − | | | + | | strain = [[Garis]] |
| − | | | + | | pronunciation = 🔊 GARE-is |
| − | + | | scientific = Homo Cynoides | |
| − | | patron_deity = [[ | + | | plural = Garis |
| − | | | + | | possessive = Garisi |
| − | | | + | | substrains = [[Akimsilik]], [[Beybitsilik]], [[Ustemdik]] |
| − | | | + | | patron_deity = [[Fenris]] ([[Wodenism]]) |
| − | | lifespan = | + | | eyesight = [[Farsight]] |
| + | | hearing = | ||
| + | | smell = [[Enhanced]] | ||
| + | | lifespan = 100 years | ||
| location = | | location = | ||
| − | | language = [[Otani language]], [[Garis language|Garis]] | + | | language = [[Otani language|Common]], [[Garis language|Garis]] |
| − | | climate = | + | | climate = Moderate |
| − | | terrain = | + | | terrain = Forests |
| − | | height = | + | | height = 12 [[Kol]] (6'/180cm) |
| − | | | + | | weight = 8-12 [[Tas]] (80-120 kg) |
| wingspan = | | wingspan = | ||
| − | + | | skin_color = Variable | |
| − | | skin_color = | + | | hair_color = Variable |
| − | | hair_color = | ||
| feathers = | | feathers = | ||
| eye_color = Variable | | eye_color = Variable | ||
| − | | build = | + | | build = Variable |
| − | | distinctions = | + | | distinctions = Fur-covered, long snouts, high ears, tails |
| − | + | | dispositions = [[Politics]] | |
| − | |||
| − | | | ||
| − | |||
}} | }} | ||
| − | + | The Garis (🔊 GARE-is) are a collection of canine, lupine, and vulpine humanoid people who live on the southern shores of Otan. | |
| − | The | ||
| − | + | ==Overview== | |
| + | The Garis are a canine-humanoid people who live on the southern shores of Otan. They are made up of three substrains from which they form their triumvirate: the warlike Ustemdik, the security-minded Beybisilik and the naturally administrative Akimsilik. | ||
| − | + | Like all the people of Otan, their history was forgotten, save that of the past two hundred years since the Great Erasure. From dreams, magical divinations, and various canine instincts, the Garis have come to believe that they once ruled the cosmos. They consider their peaceful existence on Otan to be a form of exile, with their eyes always to the stars. | |
| − | |||
| − | + | ==Physical Characteristics== | |
| + | The Garis are comparatively tall humanoids, often topping 12 Kol in height. They vary from humans most notably in the shapes of their heads and jaws, which have taken on canine-like features. In addition to their canine heads, their other canine features include a coat of fur, padded feet, and long tails. Whether for fashion or war, some Garis have been known to have their tails bobbed or completely removed. | ||
| − | + | While their lower limbs resemble those of a large canine, their arms are decidedly more human, having the full range of motion enjoyed by ordinary humans. Their fingers are tipped by claws rather than fingernails, but they do not experience a loss of dexterity because of this variation. | |
| − | + | ==Natural and Latent Abilities== | |
| + | |||
| + | The three varieties of Garis have their obvious differences, but share many of the same characteristics between them. Firstly, they all possess a keen sense of smell and can tell individuals apart from a distance. With a familiar person, they can sense that person's mood from scent alone. | ||
| + | |||
| + | Despite a heightened sense of smell, they seem to have a terrible sense of taste, taking delight in food that most other occupants of Otan would find disgusting, even horrific. Their eyesight is a mixed blessing as they are often colorblind, though many can see well enough in low light. | ||
| + | |||
| + | ==Society and Culture== | ||
| + | [[File:Garis2.png|right|300px]] | ||
| + | In Otan, there are few governments nearly as effective as the Garis Triumvirate, making their society run like a well-oiled machine. There is a variety in their societal goals, which shifts slowly but dramatically over time. Their default way of life is to build, strengthen, and improve their daily lives. | ||
| + | |||
| + | The lupine and hawkish Ustemdik beat the drums of war continually. Except perhaps after a significant defeat on some battlefront, they urge the Garis to go to war without pause. Their hyena-like counterparts, the Beybitsilik, on the other hand, are security-minded and interested only in maintaining and strengthening the territory the Garis already hold. The vulpine Akimsilik hold the balance of power, and when they side with the Ustemdik, they set loose the dogs of war. | ||
| + | |||
| + | ==History== | ||
| + | In the time since the first year, the Garis have had an isolationist history. Unlike those of other societies, the Garis had a difficult time to the loss of their memories during the Great Erasure. A shepherd awakening in the field did not instinctively know how to herd sheep as did every other substrain on Otan. | ||
| + | |||
| + | The early history of the Garis includes the reformation of their Triumvirate government, another aspect of Garis society that they did not have an automatic feeling for. Some believe there was no such government before the Great Erasure, though it is impossible to determine this. The remainder of Garis history mostly involves attempting to re-learn what was lost in the Great Erasure and to decide how the Garis should fit in the world of Otan. | ||
| + | |||
| + | ==Garis Substrains== | ||
===[[Akimsilik]]=== | ===[[Akimsilik]]=== | ||
| − | [[File:Akimsilik.png|left| | + | [[File:Akimsilik.png|left|250px|An [[Akimsilik]] ]] |
| − | The [[Akimsilik]] are a Garis variant with vulpine features such as a narrow snout and fluffy tail. They live mostly in the [[Akimsilik Region]] of the [[Garis Triumvirate]]. The instincts to order and enumerate things give them great ability for bookish professions. The most powerful among them tend toward spellcaster professions, or those without the knack for magic might try bookkeeping or other administrative professions. The [[Akimsilik]] have an instinctive form of OCD and it makes them uneasy when things are out of place or unaccounted for. | + | The [[Akimsilik]] are a Garis variant with vulpine features such as a narrow snout and fluffy tail. They live mostly in the [[Akimsilik Region]] of the [[Garis Triumvirate]]. The instincts to order and enumerate things give them great ability for bookish professions. The most powerful among them tend toward spellcaster professions, or those without the knack for magic might try bookkeeping or other administrative professions. The [[Akimsilik]] have an instinctive form of OCD, and it makes them uneasy when things are out of place or unaccounted for. |
| − | Individual [[Akimsilik]] will, in rare cases, take on professions more commonly filled by other variants of their race. [[Akimsilik]] might serve as police or military officers, even in cities and towns outside of the [[Akimsilik Region]]. [[Akimsilik]] are rarely put in a front- | + | Individual [[Akimsilik]] will, in rare cases, take on professions more commonly filled by other variants of their race. [[Akimsilik]] might serve as police or military officers, even in cities and towns outside of the [[Akimsilik Region]]. [[Akimsilik]] are rarely put in a front-line role, however, and typically end up in branches such as detective work or military intelligence. |
<br style="clear: both;"> | <br style="clear: both;"> | ||
===[[Beybitsilik]]=== | ===[[Beybitsilik]]=== | ||
| − | [[File:Beybitsilik.png|left| | + | [[File:Beybitsilik.png|left|250px|A [[Beybitsilik]] ]] |
| − | The [[Beybitsilik]] sport hyena-like features with a short snout, and their heads often crested with a mane that starts from their foreheads and goes down past the back of their necks. The hyena-like features are cosmetic, however, and do not offer enough genetic variation to prevent [[Beybitsilik]] from mating with other [[Garis]] or even [[human]]s for that matter. | + | The [[Beybitsilik]] sport hyena-like features with a short snout, and their heads are often crested with a mane that starts from their foreheads and goes down past the back of their necks. The hyena-like features are cosmetic, however, and do not offer enough genetic variation to prevent [[Beybitsilik]] from mating with other [[Garis]] or even [[human]]s for that matter. |
| − | The [[Beybitsilik]] are concerned with harmony, i.e. the smooth and peaceful integration and lifestyles of all things. In peacetime, the [[Beybitsilik]] will concern themselves with watching over the interests of relations between themselves and the other two variants, which are also factions. [[Beybitsilik]] will often form the majority of the ranks in police departments, even in [[Akimsilik]] and [[Ustemdik]] cities. They are praised by all variants for their innate ability to | + | The [[Beybitsilik]] are concerned with harmony, i.e. the smooth and peaceful integration and lifestyles of all things. In peacetime, the [[Beybitsilik]] will concern themselves with watching over the interests of relations between themselves and the other two variants, which are also factions. [[Beybitsilik]] will often form the majority of the ranks in police departments, even in [[Akimsilik]] and [[Ustemdik]] cities. They are praised by all variants for their innate ability to de-escalate tense situations and finding compromise between parties. |
<br style="clear: both;"> | <br style="clear: both;"> | ||
===[[Ustemdik]]=== | ===[[Ustemdik]]=== | ||
| − | [[File:Ustemdik.png|left| | + | [[File:Ustemdik.png|left|250px|A [[Ustemdik]] ]] |
The [[Ustemdik]] are another fur covered variant of [[Garis]] with strong lupine features and an intimidating gaze. Their fur colorings tend range from black to white with all shades of grey in between. It's possible to have brownish and reddish tinges where an [[Ustemdik]] has traces of another variant within it. Ustemdik fur is more coarse than the other variants and they feature a long brushy tail. | The [[Ustemdik]] are another fur covered variant of [[Garis]] with strong lupine features and an intimidating gaze. Their fur colorings tend range from black to white with all shades of grey in between. It's possible to have brownish and reddish tinges where an [[Ustemdik]] has traces of another variant within it. Ustemdik fur is more coarse than the other variants and they feature a long brushy tail. | ||
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===[[Half-Garis]]=== | ===[[Half-Garis]]=== | ||
| − | [[File:HalfGaris.png|left| | + | [[File:HalfGaris.png|left|250px|A [[Half-Garis]] ]] |
The [[Half-Garis]] are a variant of the [[Garis]] race with additional with additional [[Human]] bloodlines. They may have varying amounts of fur of nearly any color, and nearly any color of skin beneath. Similarly their hair patterns may vary with exposed furless skin on some or even much of their bodies. [[Half-Garis]] will typically have a tail, but rarely of the size of their full-blooded cousins. | The [[Half-Garis]] are a variant of the [[Garis]] race with additional with additional [[Human]] bloodlines. They may have varying amounts of fur of nearly any color, and nearly any color of skin beneath. Similarly their hair patterns may vary with exposed furless skin on some or even much of their bodies. [[Half-Garis]] will typically have a tail, but rarely of the size of their full-blooded cousins. | ||
| − | The [[Ustemdik]] live primarily in the | + | The [[Ustemdik]] live primarily in the capital of [[Trappist]], in the administrative [[Akimsilik Region]], the most accepting region for mixed-blood [[Garis]] in the [[Garis Triumvirate]]. Because of the lack of true integration in [[Garis]] society, [[Half-Garis]] tend to wander and can be found all over [[Otan]], in the crews of the [[Araldar navy]], the cities of the [[Free States]] or any country where their noses lead them. |
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{{Copyright notice}} | {{Copyright notice}} | ||
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[[Category:Garis]] | [[Category:Garis]] | ||
[[Category:Humanoids]] | [[Category:Humanoids]] | ||
| + | [[Category:Player Strains]] | ||
Latest revision as of 12:38, 24 September 2025
| Strain | Garis |
|---|---|
| Pronunciation | 🔊 GARE-is |
| Scientific name | Homo Cynoides |
| Plural | Garis |
| Possessive | Garisi |
| Substrains | Akimsilik, Beybitsilik, Ustemdik |
| Patron Deity | Fenris (Wodenism) |
| Eyesight | Farsight |
| Smell | Enhanced |
| Lifespan | 100 years |
| Language | Common, Garis |
| Climate | Moderate |
| Terrain | Forests |
| Height | 12 Kol (6'/180cm) |
| Weight | 8-12 Tas (80-120 kg) |
| Skin Color | Variable |
| Hair Color | Variable |
| Eye Color | Variable |
| Build | Variable |
| Distinctions | Fur-covered, long snouts, high ears, tails |
The Garis (🔊 GARE-is) are a collection of canine, lupine, and vulpine humanoid people who live on the southern shores of Otan.
Overview[edit]
The Garis are a canine-humanoid people who live on the southern shores of Otan. They are made up of three substrains from which they form their triumvirate: the warlike Ustemdik, the security-minded Beybisilik and the naturally administrative Akimsilik.
Like all the people of Otan, their history was forgotten, save that of the past two hundred years since the Great Erasure. From dreams, magical divinations, and various canine instincts, the Garis have come to believe that they once ruled the cosmos. They consider their peaceful existence on Otan to be a form of exile, with their eyes always to the stars.
Physical Characteristics[edit]
The Garis are comparatively tall humanoids, often topping 12 Kol in height. They vary from humans most notably in the shapes of their heads and jaws, which have taken on canine-like features. In addition to their canine heads, their other canine features include a coat of fur, padded feet, and long tails. Whether for fashion or war, some Garis have been known to have their tails bobbed or completely removed.
While their lower limbs resemble those of a large canine, their arms are decidedly more human, having the full range of motion enjoyed by ordinary humans. Their fingers are tipped by claws rather than fingernails, but they do not experience a loss of dexterity because of this variation.
Natural and Latent Abilities[edit]
The three varieties of Garis have their obvious differences, but share many of the same characteristics between them. Firstly, they all possess a keen sense of smell and can tell individuals apart from a distance. With a familiar person, they can sense that person's mood from scent alone.
Despite a heightened sense of smell, they seem to have a terrible sense of taste, taking delight in food that most other occupants of Otan would find disgusting, even horrific. Their eyesight is a mixed blessing as they are often colorblind, though many can see well enough in low light.
Society and Culture[edit]
In Otan, there are few governments nearly as effective as the Garis Triumvirate, making their society run like a well-oiled machine. There is a variety in their societal goals, which shifts slowly but dramatically over time. Their default way of life is to build, strengthen, and improve their daily lives.
The lupine and hawkish Ustemdik beat the drums of war continually. Except perhaps after a significant defeat on some battlefront, they urge the Garis to go to war without pause. Their hyena-like counterparts, the Beybitsilik, on the other hand, are security-minded and interested only in maintaining and strengthening the territory the Garis already hold. The vulpine Akimsilik hold the balance of power, and when they side with the Ustemdik, they set loose the dogs of war.
History[edit]
In the time since the first year, the Garis have had an isolationist history. Unlike those of other societies, the Garis had a difficult time to the loss of their memories during the Great Erasure. A shepherd awakening in the field did not instinctively know how to herd sheep as did every other substrain on Otan.
The early history of the Garis includes the reformation of their Triumvirate government, another aspect of Garis society that they did not have an automatic feeling for. Some believe there was no such government before the Great Erasure, though it is impossible to determine this. The remainder of Garis history mostly involves attempting to re-learn what was lost in the Great Erasure and to decide how the Garis should fit in the world of Otan.
Garis Substrains[edit]
Akimsilik[edit]
The Akimsilik are a Garis variant with vulpine features such as a narrow snout and fluffy tail. They live mostly in the Akimsilik Region of the Garis Triumvirate. The instincts to order and enumerate things give them great ability for bookish professions. The most powerful among them tend toward spellcaster professions, or those without the knack for magic might try bookkeeping or other administrative professions. The Akimsilik have an instinctive form of OCD, and it makes them uneasy when things are out of place or unaccounted for.
Individual Akimsilik will, in rare cases, take on professions more commonly filled by other variants of their race. Akimsilik might serve as police or military officers, even in cities and towns outside of the Akimsilik Region. Akimsilik are rarely put in a front-line role, however, and typically end up in branches such as detective work or military intelligence.
Beybitsilik[edit]
The Beybitsilik sport hyena-like features with a short snout, and their heads are often crested with a mane that starts from their foreheads and goes down past the back of their necks. The hyena-like features are cosmetic, however, and do not offer enough genetic variation to prevent Beybitsilik from mating with other Garis or even humans for that matter.
The Beybitsilik are concerned with harmony, i.e. the smooth and peaceful integration and lifestyles of all things. In peacetime, the Beybitsilik will concern themselves with watching over the interests of relations between themselves and the other two variants, which are also factions. Beybitsilik will often form the majority of the ranks in police departments, even in Akimsilik and Ustemdik cities. They are praised by all variants for their innate ability to de-escalate tense situations and finding compromise between parties.
Ustemdik[edit]
The Ustemdik are another fur covered variant of Garis with strong lupine features and an intimidating gaze. Their fur colorings tend range from black to white with all shades of grey in between. It's possible to have brownish and reddish tinges where an Ustemdik has traces of another variant within it. Ustemdik fur is more coarse than the other variants and they feature a long brushy tail.
The Ustemdik live primarily in the Ustemdik Region, the most highly populated region of the Garis Triumvirate. Their politics are routinely hawkish and they are constantly in a state of preparation for war. Ustemdik created and maintain the Garis Border Patrol to make sure that undesirables (some would say any non-Garis) are rendered unable to visit the country. Exceptions are made primarily for the Dweorges who do a brisk trade in metals with the Garis Triumvirate.
Half-Garis[edit]
The Half-Garis are a variant of the Garis race with additional with additional Human bloodlines. They may have varying amounts of fur of nearly any color, and nearly any color of skin beneath. Similarly their hair patterns may vary with exposed furless skin on some or even much of their bodies. Half-Garis will typically have a tail, but rarely of the size of their full-blooded cousins.
The Ustemdik live primarily in the capital of Trappist, in the administrative Akimsilik Region, the most accepting region for mixed-blood Garis in the Garis Triumvirate. Because of the lack of true integration in Garis society, Half-Garis tend to wander and can be found all over Otan, in the crews of the Araldar navy, the cities of the Free States or any country where their noses lead them.
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