Difference between revisions of "The Primordial Campaign"

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The following are the annals of the first [[Heroes of Otan]] in what is dubbed The Primordial Campaign... this according to those who were there.
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[[File:PrimordialCampaign.png|thumb|right|300px|[[Obsidian Black]] masters riding his [[Aydahar]] riding lizard.]]
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The following are the annals of the first [[Heroes of Otan]] in what is dubbed The Primordial Campaign... this according to those who were there.  [[The Primordial Campaign]] was the first and is currently the most powerful party in Otan with their levels up into the double digits.  They have been running over 30 sessions with a number of changes in the headcount.  The narrative revolves primarily around the uneasy relationship between [[Obsidian Black]] and [[Panamon Cree]].  This campaign may be the first to explore '''''beyond''''' [[Otan]].
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With thirty-plus sessions under their belts, [[The Primordial Campaign]] have visited nearly every country in [[Otan]].  They have ridden battle lizards in the [[Altinqor]] and engaged in sea battles in [[Araldar]].
  
 
==Primordial Campaign Timeline==
 
==Primordial Campaign Timeline==
The following sections are expressly for party use.  The DM will fill in the basics, however all the gory details will remain for the party to fill in as they wish.  Creation of other pages, adding in of conjecture, questions to be answered or theories about what anything encountered might mean are highly encouraged.
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The following sections are expressly for party use.  The DM will fill in the basics, however, all the gory details will remain for the party to fill in as they wish.  Creation of other pages, adding in of conjecture, questions to be answered or theories about what anything encountered might mean are highly encouraged.
 
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{|
===First Session===
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! Session
The [[First Session]] brought the party together at [[The Stuffed Kobold]] beginning a quest under the stewardship of [[Anasha Bastiga]].
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! Description
 
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===Second Session===
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| [[First Session]]
The [[Second Session]] in which an abandoned old keep is stormed by the party.
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| The [[First Session]] brought the party together at [[The Stuffed Kobold]] beginning a quest under the stewardship of [[Anasha Bastiga]].
 
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|+
===Third Session===
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| [[Second Session]]
The [[Third Session]]...
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| The [[Second Session]] in which an abandoned old keep is stormed by the party.
 
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===Fourth Session===
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| [[Third Session]]
The [[Fourth Session]]...
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| The [[Third Session]] in which the party divides itself into smaller parties to plunder the keep, but later earns its keep.
 
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===Fifth Session===
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| [[Fourth Session]]
The [[Fifth Session]]...
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| The [[Fourth Session]], which results in a changing of the Captain of the Guard.
 
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===Sixth Session===
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| [[Fifth Session]]
The [[Sixth Session]]...
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| The [[Fifth Session]] in which [[Kuulik]] (goblins) are sorely treated and questions are reluctantly answered.
 
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===Seventh Session===
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| [[Sixth Session]]
The [[Seventh Session]]...
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| The [[Sixth Session]] in which our heroes prepare ochre jelly flambé with a side of cajun [[Ungir]] (kobold).
 
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===Eighth Session===
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| [[Seventh Session]]
The [[Eighth Session]]...
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| The [[Seventh Session]] in which the motto ls learned, "Forget the hearse 'cause I never die"
 
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===Ninth Session===
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| [[Eighth Session]]
The [[Ninth Session]]...
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| The [[Eighth Session]] in which our heroes discover that some things never change and some things do.
 
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===Tenth Session===
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| [[Ninth Session]]
The [[Tenth Session]]...
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| The [[Ninth Session]]: Fifty shades of Black
 
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==Day Two==
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| [[Tenth Session]]
At the end of their first day of travel, the party left the road, set up their watches and camped out in the woods.
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| The [[Tenth Session]] in which our heroes discover [[Grendel]], [[Grendel]] and more [[Grendel]].
 
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===First Watch Shenanigans===
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| [[Eleventh Session]]
The ranger [[Rayjok]] sensed overhead flippy flapping and got a good sight of a [[Dragonwrought Kobold]], also known as an [[Urd]].  He chased it out to it's landing spot.  Much fighting when a second one arrived and attacked the cleric [[Greef Roake]]. Greef's armor proved too much for the beast and the day was won.
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| The [[Eleventh Session]] in which our heroes are transported across the map and into a [[Dragon]]'s Lair!
 
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===Discovering the Keep===
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| [[Twelfth Session]]
The party discovered the keep about 1/2 a day's ride further up the road.  It was crawling with [[kobold]]s and [[urd]]s... and a few armored tough looking kobolds of unknown might.
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| The [[Twelfth Session]] in which our heroes leave their dragon nest to find trouble in [[Aydahar]] society.
 
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===Laying the Trap===
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| [[Thirteenth Session]]
The party laid various snare traps to the north side of the keep opposite the keep's main gate. Additionally, they built a large signal fire to lure out kobolds, leaving [[Panamon Cree]] on the southern end of the keep prepared to ''infiltrate''.
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| The [[Thirteenth Session]] in which our heroes save the city of [[Kara]] and head for southern shores.
 
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===Forest Gumping to Victory===
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| [[Fourteenth Session]]
The signal fire did not burn well and was not noticed at all by the [[Urd]] lookouts, who can't see very well in the midday sun.  When [[Obsidian Black]] started lighting up trees, however, the [[Kobold]]s acted sending a contingent of [[kobolds]] and [[urds]] out to investigate via an escape tunnel. They engaged the party from the rear, nearly overwhelming them, but [[Matteo]] and [[Greef]] held their own and slowly the tables turned.
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| The [[Fourteenth Session]] in which our heroes discover ominous things afoot (and afloat) in the [[Garis Triumvirate]].
 
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|+
Meanwhile, [[Panamon Cree]] kazzert'd a kobold and engaged another [[Urd]] during his 'infiltration' of the keep and escaped over the north wall. [[Cree]] rejoined [[Rayjok]] (who was struggling with an [[Urd]] he had lured down from the keep tower) and [[Black]] (who appeard from the woods just in time to vaporize said [[Urd]]) and the trio returned to the woods north of the keep (near the tunnel egress) as the remainder of the sleeping keep inhabitants began to rouse and regroup.
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| [[Fifteenth Session]]
 
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| The [[Fifteenth Session]] in which our heroes come up with a plan that is dangerously similar to the bad guys' plan.
The party collected itself in the north woods to formulate a new strategy.  They decide the Scooby Doo approach, to break up the party and attack the overwhelming numbers in a pincer movement. Greef and Obsidian mount the assault on the tunnel, while the remainder return to the northwest tower, with Panamon Cree's rope still dangling from it. 
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|+
 
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| [[Sixteenth Session]]
The latter group ascend the rope while the former carefully walk down the tunnel corridor toward the keep, noting small kobold-sized openings in sections of the tunnel.
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| The [[Sixteenth Session]] in which prisoners are exchanged.
 
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===The Scooby Doo Gambit ===
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| [[Seventeenth Session]]
From there it was a simple matter of splitting the party into two rapid assault groups.  [[Greef Roake|Greef]] and [[Obsidian Black|Obsidian]] took on the [[kobolds]] advancing in the tunnel while the rest, under the cover of daylight, stormed the keep.
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| The [[Seventeenth Session]] in which the party's fortunes cross paths with a large red dragon.
 
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|+
Between exaggerated claims of abilities and even more exaggerated claims of abilities and much slaughter, Greef and [[Obsidian Black|Obsidian]] pushed back the underground Kobolds.
+
| [[Eighteenth Session]]
 
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| The [[Eighteenth Session]] in which a new member adds himself to the party and another new member is found in distress.
Meanwhile above ground, the rest of the gang pushed their way into the keep's front door and discovered a troop of 8 armored kobolds and a koboldy looking wizard(?).  Shortly (pun intended) Matteo and Rajok felt the sting of kobold magic and the party fell back to the southeast tower.  A short chase was given, but it is not followed up.
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|+
 
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| [[Nineteenth Session]]
=== No Rest for the Weary ===
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| The [[Nineteenth Session]] in which a dragon is talked out of its treasure.
Before the party has a chance to rest and heal up, Greef and Obsidian broke through the tunnel, entering the keep through the armory lock-up on the north wall.  They emerged to find the wizardy kobold and his retinue preparing to defend the keep.   Panamon, hearing the commotion rushed to the front door to give aid.  Greef, using his massive ominous presence, intimidated the wizardy kobold into fear and flightTaking his entire retinue, the kobold skedaddled up the stairs, out an arrow slit, and took to the skies.
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|+
 
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| [[Twentieth Session]]
===Hero's Welcome===
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| The [[Twentieth Session]] in which the party is introduced to the many forms of blueness offered by the draconic world.
Sort of... Back at the old [[The Stuffed Kobold]], the party re-unites with [[Anasha Bastiga]]. Upon making a joke about the party getting papercuts, only to learn they have been fighting kobolds, he is incredulous.  He is unhappy.  He explains that there are no kobolds in Balagash Forest.  Trusting the 'evidence' of the Tsar's Guard artefacts, he believes the party and summons the governor to collect "the box".
+
|+
 
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| [[Twenty-first Session]]
In the end, a wagon load of loot and the parchment the heroes were sent to recover made its way back to town. The parchment was returned to the mayor and the deed to the keep was awarded as payment. The loot was sold and each of our heroes are now faced with a difficult decision. One four hundred gold piece wench? Or... four hundred one gold piece wenches? :-)
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| The [[Twenty-first Session]] in which the party discovers a more efficient way to get to the Nether World.
 
+
|+
==Day Three, Four, Five, Six and Seven==
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| [[Twenty-second Session]]
As the party re-outfitted itself with its newfound wealth, the late [[Anasha Bastiga]] summoned the party to settle his accounts with them. In that meeting, [[Greef Roake]] and company were asked to return to [[Koboldy Rock]] and return with physical evidence of the kobold infestation there.  Matteo, meanwhile was being counselled by a "friend" to keep quiet about kobolds... a thing he did not do.
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| The [[Twenty-second Session]] in which the party takes some time to enjoy the city for a change.
 
+
|+
===Strange Encounter===
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| [[Twenty-third Session]]
On the way to the keep and during the first watch the party witnessed the passing of a military scout team of Bugbears.  In their strange language it could be made out that they were talking about stealing magic, but their destination was unknown.
+
| The [[Twenty-third Session]] in which the party finds itself in a strange land, indeed.
 
+
|+
===Fire and Brimstone!===
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| [[Twenty-fourth Session]]
Upon arriving at [[Koboldy Rock]] the party witnessed a flying figure dispensing much flame and shouting oaths at the figures beneath him. These were presumably kobolds as evidenced by the scorched outlines of kobolds left behind.  The figure, approached the party in a more or less non-threatening way and announced that there were 'No kobolds in [[Balagash Forest]]'... and then flew off.
+
| The [[Twenty-fourth Session]] in which new friends are introduced to the party and a mystery unfolds.
 
+
|+
===Tracking===
+
| [[Twenty-fifth Session]]
After much investigation the party discovered tracks to a kobold who headed out an east tunnel and then north, presumably heading for home in the [[Ungirsi Federation]].  They party tracked the kobold for 4 hours when discovering a military scout team of Orcs. The party tried to parley with the Orcs (perhaps wisely), but the Orcs were having none of it and attacked.  Much bad form followed but the Orcs were ultimately defeated In honorable combat and the kobold was found in their supper pot.
+
| The [[Twenty-fifth Session]] in which the foreign monsters of the Aydahar lands appear at sea.
 
+
|+
===Back to the Rock===
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| [[Twenty-sixth Session]]
Unconvinced that a pair of uneaten kobold ears would be enough "proof" for their commission from [[Anasha Bastiga]] the party scoured the keep once more for koboldy clues.  They discovered the remains of the kobold cleric that had given them much grief on a previous encounter.  In this case, the remains were baked rather than scorched and the body was whole... which was then put in a sack, strapped to Panamon's horse and ridden back to town.
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| The [[Twenty-sixth Session]] in which an ambush is laid and an old friend comes to the rescue.
 
+
|+
===Home again, Home again===
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| [[Twenty-seventh Session]]
The party rode home hard, so as not to have to camp outside of town.  Arriving in the evening they were greeted with a lone man hanging by the neck from a jibbet.  A sign read "By Order of the Tsar [[Batil Zhurek]], under charges of sedition and treason, [[Anasha Bastiga]] has been condemned to be hanged by the neck until dead."  He was very dead.
+
| The [[Twenty-seventh Session]] in which the party buys a boat and learns a few skills.
 
+
|+
===Panamon Investigates===
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| [[Twenty-eighth Session]]
After discovering the body of their benefactor, [[Panamon Cree]] went into town in disguise to discover what had happened.  He discovered an announcement at The Stuffed Kobold that the new Captain of the Guard had been announced, one [[Hedgewind Jalinbeti]]. Panamon followed Hedgewind through the town, noticing that he was paying deference to various Tsar's Guard and Provincial Troops making their way in and out of the city and city keep.  Hedgewind retired to the city keep where he apparently slept.  A bat was lost.
+
| The [[Twenty-eighth Session]] in which the party adds to their skills and learns more about the war in Eastern [[Otan]].
 
+
|+
===Requiem for a Kobold===
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| [[Twenty-ninth Session]]
The party, thinking better of riding into town with a dead kobold, gave the creature a proper burial and proceeded to town to take up rooms at [[The Stuffed Kobold]]
+
| The [[Twenty-ninth Session]] in which the party sails into the pandemonium to encounter strange pirates.
 
+
|+
===Meet the New Boss, Same as the Old Boss===
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| [[Thirtieth Session]]
The next day the party woke to find that they had been summoned by the 'new boss' to the guard tower.  The party arrived to find Hedgewind in familiar surroundings and talking about his plans of changing the landscape of western [[Ortalyk]]. Hedgewind offered to billet soldiers and builders in the party's keep IFF they can prepare the keep well enough to lodge and feed guests.  For some reason, there were no threats, leaving the party to decide if doing more business with Hedgewind is in their best interest.
+
| The [[Thirtieth Session]] in which some party members confront their demons as a long journey is prepared for.
 
+
|+
==Days Eight and Nine==
+
| [[Thirty-first Session]]
 
+
| The [[Thirty-first Session]] in which the party discovers and then leaves the capital city of [[Kiskentay]].
The day started when [[Obsidian Black]] was presented with a note from the innkeeper, addressed from [[Hedgewind Jalinbeti]]. The missive read as follows:
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| [[Thirty-second Session]]
[[File:CommissionDoc.png|center|700px]]
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| The [[Thirty-second Session]] in which the party sails into [[Diamond City]], the capital of the [[League of Dweorgen Miners]].
<center>Commision from [[Hedgewind Jalinbeti]]</center>
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 +
| [[Thirty-third Session]]
 +
| The [[Thirty-third Session]] in which the gang learns that you can never truly go back home again.
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| [[Thirty-fourth Session]]
 +
| The [[Thirty-fourth Session]] in which the party tracks down the Air Builder and meets up with some air elementals.
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 +
| [[Thirty-fifth Session]]
 +
| The [[Thirty-fifth Session]] in which the party rescues the Air Builder, but the secret to airships escapes.
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 +
| [[Thirty-sixth Session]]
 +
| The [[Thirty-sixth Session]] in which the party finds a magic portal, violence ensues and they rescue their fire builder.
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 +
| [[Thirty-seventh Session]]
 +
| The [[Thirty-seventh Session]] in which the party escapes the Sewochi continent and the Council but loses their fire builder.
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 +
| [[Thirty-eighth Session]]
 +
| The [[Thirty-eighth Session]]  in which the party makes an assault on the Trappist Citadel and discovers mutant Garis.
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 +
| [[Thirty-ninth Session]]
 +
| The [[Thirty-ninth Session]] in which the party makes its Christmas wish lists.
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| [[Fortieth Session]]
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| The [[Fortieth Session]] in which the party escapes the Trappist Citadel and meets a beautiful ambassador.
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| [[Forty-first Session]]
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| The [[Forty-first Session]] in which the party splits.  Half head to Kuulik territory and half to the Aydahar capital.
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| [[Forty-second Session]]
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| The [[Forty-second Session]] in which half the party staves off an assassination attempt while the rest go to hell.
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| [[Forty-third Session]]
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| The [[Forty-third Session]] in which the entire party meets up and all go to hell.
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| [[Forty-fourth Session]]  
 +
| The [[Forty-fourth Session]] in which the party discovers more oddities in the [[Nether World]].
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| [[Forty-fifth Session]]
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| The [[Forty-fifth Session]] in which the party makes a deal with a demon.
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| [[Forty-sixth Session]]
 +
| The [[Forty-sixth Session]] in which the party unleashes a new secret weapon in the form of Nightshade.
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| [[Forty-seventh Session]]
 +
| The [[Forty-seventh Session]] in which the party discovers an existential threat to all of [[Otan]].
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| [[Forty-eighth Session]]
 +
| The [[Forty-eighth Session]] in which the party sues for peace with the [[Garis Triumvirate]].
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| [[Forty-ninth Session]]
 +
| The [[Forty-ninth Session]] in which the [[Sewoch]]i invaders begin the end of [[Otan]].
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| [[Fiftieth Session]]
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| The [[Fiftieth Session]] in which the party helps to bring about an end to the [[Garis War]].
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| [[Fifty-first Session]]
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| The [[Fifty-first Session]]
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| [[Fifty-second Session]]
 +
| The [[Fifty-second Session]]
 +
|}
  
The commission was accompanied with a small tapestry depicting [[Koboldy Rock]] and the Lords of Koboldy Rock.
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== [[Songs of Otan]] ==
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The Lords of Koboldy Rock and heroes of Otan don't only just fight!  They write songs to soothe the savage beast. Check them out here in the [[Songs of Otan]]
  
[[File:KoboldyRockTapestry.png|center|700px]]
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==Heroes of the Primordial Campaign==
<center>A Tapestry Depicting [[Koboldy Rock]]</center>
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The heroes of [[The Primordial Campaign]], lately known as the [[Lords of Koboldy Rock]] and the [[Heroes of Jalinbeti]] are as follows:
  
===Human Resources===
 
The party embarked immediately on a plan to find a Grand Vizier, otherwise known as a hospitality manager to manage the billeting at [[Koboldy Rock]].  Unprompted, the proprietor at [[The Stuffed Kobold]], [[Erbol Rysbek]], suggested that the party hire his daughter [[Gulshara Rysbek]], which was done immediately.
 
  
===Back to the Rock===
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{{Infobox PC2
To help [[Gulshara Rysbek|Gulshara]] make an estimate of the costs of billeting the construction workers employed by [[Hedgewind Jalinbeti]] to help construct the new western town of [[Jalinbeti]], the party escorted her west to inspect [[Koboldy Rock]].  On the way, they encountered a collection of [[goblins]], 3 of whom were taken prisoner.
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  | title            = Obsidian Black
 +
  | image            = ObsidianBlack.png
 +
  | caption          = Ælfen Sorcerer Obsidian Black
 +
  | player_name      = Kevin Klassen
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = [[Ælf]] (Eladrin)
 +
  | nationality      = [[Ælfgarad]]
 +
  | class_lvl        = Sorcerer
 +
  | alignment        = Lawful Neutral
 +
  | religion          =  
 +
  | home              = [[Koboldy Rock]]
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_abilities =
 +
  | special_items    =
 +
  | properties_owned  =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
  | copyright        =
 +
}}
 +
{{Infobox PC2
 +
  | title            = Mira Nephilim
 +
  | image            = MiraNephilim.png|link=Mama Tess
 +
  | caption          = Portrait of Mira Nephilim
 +
  | player_name      = Roses a.k.a. Roses
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =  
 +
  | honours          =
 +
  | race              = Water Genasi
 +
  | nationality      =
 +
  | class_lvl        = Druid/Barbarian
 +
  | alignment        =
 +
  | religion          = [[Baksism]]
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_items    =
 +
  | properties_owned  =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
{{Infobox PC2
 +
  | title            = Panamon Cree
 +
  | image            = PanamonCree.png|link=Panamon Cree
 +
  | caption          = Lord Panamon, Warlock bound to Æski
 +
  | player_name      = Joseph Simard
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            = First of His Name, Lord of Koboldy Rock, Most Merciful Master of the Eldritch
 +
  | honours          = His Holiness of the Eldritch Energy
 +
  | race              = Half-Elf
 +
  | nationality      = [[Ortalyk]]
 +
  | class_lvl        = Warlock
 +
  | alignment        = Chaotic Good
 +
  | religion          = None, but respect for Æski
 +
  | home              = [[Aspanjalisi]], [[Aspanjalisi Prefecture]]
 +
  | born_yr_place    = 221IM (age 40) Place - Torsik in Ortalyk
 +
  | died_yr_place    = Currently healthy & alive
 +
  | other_homes      =
 +
  | special_items    = Black Quarterstaff
 +
  | properties_owned  =
 +
  | factions          = Warlock coven to [[Æski]] in [[Jagalik]]
 +
  | spouse            =
 +
  | parents          = Elven Sorcerer from Cloudrest & Human Princess from Torsik
 +
  | children          =
 +
}}
 +
<br style="clear: both;">
  
===Questions...===
 
[[Greef Roake]] and [[Rayjok]] interrogated and slew the [[goblin]] prisoners.  They learned that the goblins were seeking papers, possibly goblin in origin, but most certainly magic.  They learned that these papers were most likely held within the keep at [[Kalagay]] (possibly Calgary).  It was not learned precisely who is in possession of the papers.
 
  
===Om nom nom!===
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===And Those Who Have Left Us===
That evening, the basement of [[Koboldy Rock]] became infested with large [[carrion crawlers]].  The beasts likely pushed their way through the kobolds old tunnels (or possibly the back door) to munch on [[kobold]] crisps and [[goblin]] corpses.  The party, working nearly all together for once, made short work of them. [[Obsidian Black]] couldn't be bothered at first, but when the thunder started to roll he realized there was zero chance of sleep so he wandeded down in his bathrobe and bunny slippers and flamed the last crawler. Later, [[Panamon Cree]] discovered a small sculpture of a keep in the belly of one of the beasts.  The origin of the sculpture is not known.
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{{Infobox PC3
 +
  | title            = Mama Tess
 +
  | image            = MamaTess.jpg|link=Mama Tess
 +
  | caption          = Mama Tess
 +
  | player_name      = Jemermy a.k.a. Jerembly
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = Human
 +
  | nationality      = [[Karazalik]]
 +
  | class_lvl        = Druid
 +
  | alignment        = Chaotic Good
 +
  | religion          = [[Baksism]]
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_items    =
 +
  | properties_owned  =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
{{Infobox PC3
 +
  | title            = Greef Roake
 +
  | image            = GreefRoake.jpg
 +
  | caption          = Greef Roake preparing to brush his teeth
 +
  | player_name      = Ken Labach
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = Human
 +
  | nationality      =
 +
  | class_lvl        = Cleric
 +
  | alignment        =
 +
  | religion          = [[Wodenism]]
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_abilities =
 +
  | special_items    =
 +
  | properties_owned =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
{{Infobox PC3
 +
  | title            = Matteo Alleman
 +
  | image            = DnDMatteo.png
 +
  | caption          = Matteo Alleman
 +
  | player_name      = Mykola Labach
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = [[Human]]
 +
  | nationality      = [[Ortalyk]]
 +
  | class_lvl        = Fighter
 +
  | alignment        = Lawful Good
 +
  | religion          = Wodenism
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_abilities =
 +
  | special_items    =
 +
  | properties_owned  =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
{{Infobox PC3
 +
  | title            = Barron Jetesiz
 +
  | image            = BarronJetesiz.png|link=Barron Jetesiz
 +
  | caption          = The Hellspawn Paladin Barron Jetesiz
 +
  | player_name      = NPC
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = Hellspawn (tiefling)
 +
  | nationality      = [[Shuwalu]]
 +
  | class_lvl        = Paladin
 +
  | alignment        = Chaotic Good
 +
  | religion          =
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_items    =
 +
  | properties_owned =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
<br style="clear: both;">
 +
{{Infobox PC3
 +
  | title            = Dutch Dauren
 +
  | image            = DutchDauren.png|link=Dutch Dauren
 +
  | caption          = The Shapeshifter Ranger Dutch Dauren
 +
  | player_name      = Austin a.k.a. Trash
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = Human (Shapeshifter)
 +
  | nationality      = [[Karazalik]]
 +
  | class_lvl        = Ranger
 +
  | alignment        = NEED TO KNOW
 +
  | religion          =
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_items    =
 +
  | properties_owned  =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
{{Infobox PC3
 +
  | title            = Sarani Devalinth
 +
  | image            = SaraniDevalinth.png|link=Sarani Devalinth
 +
  | caption          = Hellspawn Cleric of Loki, Sarani Devalinth
 +
  | player_name      = Sophia a.k.a.  
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = [[Hellspawn]] (tiefling)
 +
  | nationality      = [[Shuwalu]]
 +
  | class_lvl        = Cleric
 +
  | alignment        = Chaotic Neutral
 +
  | religion          = [[Wodenism]] (Loki)
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_items    =
 +
  | properties_owned =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
{{Infobox PC3
 +
  | title            = Bubbles Littlefoot
 +
  | image            = BubblesLittlefoot.png
 +
  | caption          = A Portrait of [[Bubbles Littlefoot]]
 +
  | player_name      = LoverThem
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = [[Sweardælf]] (gnome)
 +
  | nationality      = [[Kiskentay]]
 +
  | class_lvl        = Sorcerer
 +
  | alignment        =
 +
  | religion          =
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_abilities =
 +
  | special_items    =
 +
  | properties_owned  =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
{{Infobox PC3
 +
  | title            = Athin Alionel
 +
  | image            = AthinAlionel.png
 +
  | caption          = A portrait of Athin Alionel
 +
  | player_name      = Taeclys
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = [[Ælf]], Wood
 +
  | nationality      = [[Ælfwode]]
 +
  | class_lvl        = Ranger / Rogue
 +
  | alignment        = Neutral
 +
  | religion          = [[Bloncamann]]
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_items    =
 +
  | properties_owned  =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
<br style="clear: both;">
 +
{{Infobox PC3
 +
  | title            = Rayjok
 +
  | image            = RayjokHalperion.png
 +
  | caption          = Portrait of Rayjok
 +
  | player_name      = David McIntyre
 +
  | campaign          = [[The Primordial Campaign]]
 +
  | titles            =
 +
  | honours          =
 +
  | race              = [[Half-Grendel]] (Half-Orc)
 +
  | nationality      =
 +
  | class_lvl        = Ranger
 +
  | alignment        =
 +
  | religion          =
 +
  | home              =
 +
  | born_yr_place    =
 +
  | died_yr_place    =
 +
  | other_homes      =
 +
  | special_abilities =
 +
  | special_items    =
 +
  | properties_owned  =
 +
  | factions          =
 +
  | spouse            =
 +
  | parents          =
 +
  | children          =
 +
  | associates        =
 +
}}
 +
<br style="clear: both;">
  
===A River Runs Through It===
+
==Player Notes==
On the way back to [[Balagash]] the party experienced wide but not terribly violent earth tremors.  This was followed by a the sound of tsunami level crashing of water.  The result of this upheaval was the forming of a new river, quickly dubbed [[Balagash River]].  This new addition to the [[Otan]] map starts conveniently at the site where [[Jalinbeti]] is to be established, and runs past [[Balagash]] emptying into the [[Astanals River]], creating a natural trade route from [[Jalinbeti]] to the capitol, [[Kala Astanals]]
 
  
==Day Ten==
+
{{Copyright notice}}

Latest revision as of 14:26, 24 September 2024

Obsidian Black masters riding his Aydahar riding lizard.

The following are the annals of the first Heroes of Otan in what is dubbed The Primordial Campaign... this according to those who were there. The Primordial Campaign was the first and is currently the most powerful party in Otan with their levels up into the double digits. They have been running over 30 sessions with a number of changes in the headcount. The narrative revolves primarily around the uneasy relationship between Obsidian Black and Panamon Cree. This campaign may be the first to explore beyond Otan.

With thirty-plus sessions under their belts, The Primordial Campaign have visited nearly every country in Otan. They have ridden battle lizards in the Altinqor and engaged in sea battles in Araldar.

Primordial Campaign Timeline[edit]

The following sections are expressly for party use. The DM will fill in the basics, however, all the gory details will remain for the party to fill in as they wish. Creation of other pages, adding in of conjecture, questions to be answered or theories about what anything encountered might mean are highly encouraged.

Session Description
First Session The First Session brought the party together at The Stuffed Kobold beginning a quest under the stewardship of Anasha Bastiga.
Second Session The Second Session in which an abandoned old keep is stormed by the party.
Third Session The Third Session in which the party divides itself into smaller parties to plunder the keep, but later earns its keep.
Fourth Session The Fourth Session, which results in a changing of the Captain of the Guard.
Fifth Session The Fifth Session in which Kuulik (goblins) are sorely treated and questions are reluctantly answered.
Sixth Session The Sixth Session in which our heroes prepare ochre jelly flambé with a side of cajun Ungir (kobold).
Seventh Session The Seventh Session in which the motto ls learned, "Forget the hearse 'cause I never die"
Eighth Session The Eighth Session in which our heroes discover that some things never change and some things do.
Ninth Session The Ninth Session: Fifty shades of Black
Tenth Session The Tenth Session in which our heroes discover Grendel, Grendel and more Grendel.
Eleventh Session The Eleventh Session in which our heroes are transported across the map and into a Dragon's Lair!
Twelfth Session The Twelfth Session in which our heroes leave their dragon nest to find trouble in Aydahar society.
Thirteenth Session The Thirteenth Session in which our heroes save the city of Kara and head for southern shores.
Fourteenth Session The Fourteenth Session in which our heroes discover ominous things afoot (and afloat) in the Garis Triumvirate.
Fifteenth Session The Fifteenth Session in which our heroes come up with a plan that is dangerously similar to the bad guys' plan.
Sixteenth Session The Sixteenth Session in which prisoners are exchanged.
Seventeenth Session The Seventeenth Session in which the party's fortunes cross paths with a large red dragon.
Eighteenth Session The Eighteenth Session in which a new member adds himself to the party and another new member is found in distress.
Nineteenth Session The Nineteenth Session in which a dragon is talked out of its treasure.
Twentieth Session The Twentieth Session in which the party is introduced to the many forms of blueness offered by the draconic world.
Twenty-first Session The Twenty-first Session in which the party discovers a more efficient way to get to the Nether World.
Twenty-second Session The Twenty-second Session in which the party takes some time to enjoy the city for a change.
Twenty-third Session The Twenty-third Session in which the party finds itself in a strange land, indeed.
Twenty-fourth Session The Twenty-fourth Session in which new friends are introduced to the party and a mystery unfolds.
Twenty-fifth Session The Twenty-fifth Session in which the foreign monsters of the Aydahar lands appear at sea.
Twenty-sixth Session The Twenty-sixth Session in which an ambush is laid and an old friend comes to the rescue.
Twenty-seventh Session The Twenty-seventh Session in which the party buys a boat and learns a few skills.
Twenty-eighth Session The Twenty-eighth Session in which the party adds to their skills and learns more about the war in Eastern Otan.
Twenty-ninth Session The Twenty-ninth Session in which the party sails into the pandemonium to encounter strange pirates.
Thirtieth Session The Thirtieth Session in which some party members confront their demons as a long journey is prepared for.
Thirty-first Session The Thirty-first Session in which the party discovers and then leaves the capital city of Kiskentay.
Thirty-second Session The Thirty-second Session in which the party sails into Diamond City, the capital of the League of Dweorgen Miners.
Thirty-third Session The Thirty-third Session in which the gang learns that you can never truly go back home again.
Thirty-fourth Session The Thirty-fourth Session in which the party tracks down the Air Builder and meets up with some air elementals.
Thirty-fifth Session The Thirty-fifth Session in which the party rescues the Air Builder, but the secret to airships escapes.
Thirty-sixth Session The Thirty-sixth Session in which the party finds a magic portal, violence ensues and they rescue their fire builder.
Thirty-seventh Session The Thirty-seventh Session in which the party escapes the Sewochi continent and the Council but loses their fire builder.
Thirty-eighth Session The Thirty-eighth Session in which the party makes an assault on the Trappist Citadel and discovers mutant Garis.
Thirty-ninth Session The Thirty-ninth Session in which the party makes its Christmas wish lists.
Fortieth Session The Fortieth Session in which the party escapes the Trappist Citadel and meets a beautiful ambassador.
Forty-first Session The Forty-first Session in which the party splits. Half head to Kuulik territory and half to the Aydahar capital.
Forty-second Session The Forty-second Session in which half the party staves off an assassination attempt while the rest go to hell.
Forty-third Session The Forty-third Session in which the entire party meets up and all go to hell.
Forty-fourth Session The Forty-fourth Session in which the party discovers more oddities in the Nether World.
Forty-fifth Session The Forty-fifth Session in which the party makes a deal with a demon.
Forty-sixth Session The Forty-sixth Session in which the party unleashes a new secret weapon in the form of Nightshade.
Forty-seventh Session The Forty-seventh Session in which the party discovers an existential threat to all of Otan.
Forty-eighth Session The Forty-eighth Session in which the party sues for peace with the Garis Triumvirate.
Forty-ninth Session The Forty-ninth Session in which the Sewochi invaders begin the end of Otan.
Fiftieth Session The Fiftieth Session in which the party helps to bring about an end to the Garis War.
Fifty-first Session The Fifty-first Session
Fifty-second Session The Fifty-second Session

Songs of Otan[edit]

The Lords of Koboldy Rock and heroes of Otan don't only just fight! They write songs to soothe the savage beast. Check them out here in the Songs of Otan

Heroes of the Primordial Campaign[edit]

The heroes of The Primordial Campaign, lately known as the Lords of Koboldy Rock and the Heroes of Jalinbeti are as follows:


ObsidianBlack.png
Ælfen Sorcerer Obsidian Black
Campaign The Primordial Campaign
Player Name Kevin Klassen
Race Ælf (Eladrin)
Nationality Ælfgarad
Class (lvl) Sorcerer
Alignment Lawful Neutral
Home Koboldy Rock
MiraNephilim.png
Portrait of Mira Nephilim
Campaign The Primordial Campaign
Player Name Roses a.k.a. Roses
Race Water Genasi
Class (lvl) Druid/Barbarian
Religion Baksism
PanamonCree.png
Lord Panamon, Warlock bound to Æski
Campaign The Primordial Campaign
Player Name Joseph Simard
Titles First of His Name, Lord of Koboldy Rock, Most Merciful Master of the Eldritch
Honours His Holiness of the Eldritch Energy
Race Half-Elf
Nationality Ortalyk
Class (lvl) Warlock
Alignment Chaotic Good
Religion None, but respect for Æski
Home Aspanjalisi, Aspanjalisi Prefecture
Birthdate/Place 221IM (age 40) Place - Torsik in Ortalyk
Deathdate/Place Currently healthy & alive
Special Items Black Quarterstaff
Factions Warlock coven to Æski in Jagalik
Parents Elven Sorcerer from Cloudrest & Human Princess from Torsik



And Those Who Have Left Us[edit]

MamaTess.jpg
Mama Tess
Campaign The Primordial Campaign
Player Name Jemermy a.k.a. Jerembly
Race Human
Nationality Karazalik
Class (lvl) Druid
Alignment Chaotic Good
Religion Baksism
GreefRoake.jpg
Greef Roake preparing to brush his teeth
Campaign The Primordial Campaign
Player Name Ken Labach
Race Human
Class (lvl) Cleric
Religion Wodenism
DnDMatteo.png
Matteo Alleman
Campaign The Primordial Campaign
Player Name Mykola Labach
Race Human
Nationality Ortalyk
Class (lvl) Fighter
Alignment Lawful Good
Religion Wodenism
BarronJetesiz.png
The Hellspawn Paladin Barron Jetesiz
Campaign The Primordial Campaign
Player Name NPC
Race Hellspawn (tiefling)
Nationality Shuwalu
Class (lvl) Paladin
Alignment Chaotic Good


DutchDauren.png
The Shapeshifter Ranger Dutch Dauren
Campaign The Primordial Campaign
Player Name Austin a.k.a. Trash
Race Human (Shapeshifter)
Nationality Karazalik
Class (lvl) Ranger
Alignment NEED TO KNOW
SaraniDevalinth.png
Hellspawn Cleric of Loki, Sarani Devalinth
Campaign The Primordial Campaign
Player Name Sophia a.k.a.
Race Hellspawn (tiefling)
Nationality Shuwalu
Class (lvl) Cleric
Alignment Chaotic Neutral
Religion Wodenism (Loki)
BubblesLittlefoot.png
A Portrait of Bubbles Littlefoot
Campaign The Primordial Campaign
Player Name LoverThem
Race Sweardælf (gnome)
Nationality Kiskentay
Class (lvl) Sorcerer
AthinAlionel.png
A portrait of Athin Alionel
Campaign The Primordial Campaign
Player Name Taeclys
Race Ælf, Wood
Nationality Ælfwode
Class (lvl) Ranger / Rogue
Alignment Neutral
Religion Bloncamann


RayjokHalperion.png
Portrait of Rayjok
Campaign The Primordial Campaign
Player Name David McIntyre
Race Half-Grendel (Half-Orc)
Class (lvl) Ranger


Player Notes[edit]