Difference between revisions of "First Session"
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| campaign = [[The Primordial Campaign]] | | campaign = [[The Primordial Campaign]] | ||
| game_date = Sunday, Feb 7, 2021 | | game_date = Sunday, Feb 7, 2021 | ||
− | | start_date = [[Sawir]] 26, [[ | + | | start_date = [[Sawir]] 26, [[261 IM]] |
| start_location = [[The Stuffed Kobold]], [[Balagash]], [[Ortalyk]] | | start_location = [[The Stuffed Kobold]], [[Balagash]], [[Ortalyk]] | ||
− | | end_date = [[Sawir]] 27, [[ | + | | end_date = [[Sawir]] 27, [[261 IM]] |
| end_location = 20 miles west of [[Balagash]], [[Ortalyk]] | | end_location = 20 miles west of [[Balagash]], [[Ortalyk]] | ||
| absentees = | | absentees = |
Latest revision as of 19:14, 13 March 2021
Campaign | The Primordial Campaign |
---|---|
Game Date | Sunday, Feb 7, 2021 |
Start Date | Sawir 26, 261 IM |
Start Location | The Stuffed Kobold, Balagash, Ortalyk |
Ending Date | Sawir 27, 261 IM |
Ending Location | 20 miles west of Balagash, Ortalyk |
Next Session | Second Session |
The Door of Destiny[edit]
When we began the First Session, the party, not yet a party, find themselves congregated at the door of The Stuffed Kobold. This is a small in and tavern in Balagash, where they find a notice calling for adventurers needed to perform a service for the town governor, Irimshik Akimi. Those who would eventually become the party joined Balagash's Captain of the Guard Anasha Bastiga for a pint of ale and to hear out the wishes of the governor.
A Party is Joined[edit]
Anasha Bastiga explained the gist of the desired services as follows: The governor's son built a small keep north of Balagash which proved to be indefensible and has since been abandoned. Locked within the keep is a piece of parchment, for which directions for finding it will be given. Return of the parchment will grant the party a prize of 150 gold per person... a hefty sum. If the parchment is returned in perfect shape... the governor could further reward the party with as large a prize as the deed to the keep itself.
Anasha, not expecting the party of total noobs to survive a day's walk, much less any violent encounter, granted the party the use of a half-dead mule and a cart, presumably so the remaining survivor could return with the corpses of the brave noobs for burial. He also provided the party with a rough map to, and of the keep.
First Blood[edit]
Half a day out of town, the party ranger Rayjok sensed and upcoming ambush; kobolds! The party ambushed the ambushers and killed them all, surviving their first ever encounter.